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25 * \file vp-address-03.c
26 * Validate the vectored address registers in GL_NV_vertex_program2_option
28 * \author Ian Romanick <ian.d.romanick@intel.com>
31 #include "piglit-util-gl.h"
37 PIGLIT_GL_TEST_CONFIG_BEGIN
39 config
.supports_gl_compat_version
= 10;
41 config
.window_width
= (((BOX_SIZE
+1)*TEST_COLS
)+1);
42 config
.window_height
= (((BOX_SIZE
+1)*TEST_ROWS
)+1);
43 config
.window_visual
= PIGLIT_GL_VISUAL_RGB
| PIGLIT_GL_VISUAL_DOUBLE
;
45 PIGLIT_GL_TEST_CONFIG_END
47 static const char vertex_source_template
[] =
49 "OPTION NV_vertex_program2;\n"
50 "PARAM colors[] = { program.env[0..3] };\n"
53 "ARL A0, vertex.attrib[1];\n"
54 "MOV result.color, colors[A0.%c];\n"
55 PIGLIT_VERTEX_PROGRAM_MVP_TRANSFORM
61 * \name Handles to programs.
64 static GLint progs
[TEST_COLS
];
71 static const GLfloat color
[4] = { 0.0, 1.0, 0.0, 1.0 };
72 static const GLfloat bad_color
[4] = { 1.0, 0.0, 0.0, 1.0 };
73 enum piglit_result result
= PIGLIT_PASS
;
76 glClear(GL_COLOR_BUFFER_BIT
);
78 glProgramEnvParameter4fvARB(GL_VERTEX_PROGRAM_ARB
, 0, bad_color
);
79 glProgramEnvParameter4fvARB(GL_VERTEX_PROGRAM_ARB
, 1, color
);
80 glProgramEnvParameter4fvARB(GL_VERTEX_PROGRAM_ARB
, 2, color
);
81 glProgramEnvParameter4fvARB(GL_VERTEX_PROGRAM_ARB
, 3, color
);
83 for (i
= 0; i
< ARRAY_SIZE(progs
); i
++) {
84 const int x
= 1 + (i
* (BOX_SIZE
+ 1));
86 glBindProgramARB(GL_VERTEX_PROGRAM_ARB
, progs
[i
]);
89 glVertexAttrib4fARB(1, 1.0, 0.0, 0.0, 0.0);
91 glVertexAttrib4fARB(1, 0.0, 1.0, 2.0, 3.0);
94 piglit_draw_rect(x
, 1, BOX_SIZE
, BOX_SIZE
);
96 if (!piglit_probe_pixel_rgb(x
+ (BOX_SIZE
/ 2),
103 piglit_present_results();
109 piglit_init(int argc
, char **argv
)
111 static const char components
[] = "xyzw";
117 piglit_require_vertex_program();
118 piglit_require_extension("GL_NV_vertex_program2_option");
119 piglit_ortho_projection(piglit_width
, piglit_height
, GL_FALSE
);
121 for (i
= 0; i
< ARRAY_SIZE(progs
); i
++) {
122 char shader_source
[1024];
124 snprintf(shader_source
, sizeof(shader_source
),
125 vertex_source_template
, components
[i
]);
127 progs
[i
] = piglit_compile_program(GL_VERTEX_PROGRAM_ARB
,
131 glEnable(GL_VERTEX_PROGRAM_ARB
);
133 glClearColor(0.5, 0.5, 0.5, 1.0);