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25 * \file vp-clipdistance-03.c
26 * Validate that writes to Y, Z, and W of result.clip has no effect.
28 * \author Ian Romanick <ian.d.romanick@intel.com>
31 #include "piglit-util-gl.h"
37 PIGLIT_GL_TEST_CONFIG_BEGIN
39 config
.supports_gl_compat_version
= 10;
41 config
.window_width
= (((BOX_SIZE
+1)*TEST_COLS
)+1);
42 config
.window_height
= (((BOX_SIZE
+1)*TEST_ROWS
)+1);
43 config
.window_visual
= PIGLIT_GL_VISUAL_RGB
| PIGLIT_GL_VISUAL_DOUBLE
;
45 PIGLIT_GL_TEST_CONFIG_END
47 static const char vertex_source_template
[] =
49 "OPTION NV_vertex_program2;\n"
50 "MOV result.clip[0], vertex.texcoord[0].yxxx;\n"
51 PIGLIT_VERTEX_PROGRAM_MVP_TRANSFORM
55 static const char fragment_source
[] =
57 "MOV result.color, {0.0, 1.0, 0.0, 1.0};\n"
62 * \name Handles to programs.
65 static GLint progs
[TEST_COLS
];
66 static GLint frag_prog
;
70 static const GLfloat clear_color
[4] = { 0.5, 0.5, 0.5, 1.0 };
76 static const GLfloat color
[4] = { 0.0, 1.0, 0.0, 1.0 };
77 enum piglit_result result
= PIGLIT_PASS
;
80 glClear(GL_COLOR_BUFFER_BIT
);
82 for (i
= 0; i
< ARRAY_SIZE(progs
); i
++) {
83 const int x
= 1 + (i
* (BOX_SIZE
+ 1));
85 glBindProgramARB(GL_VERTEX_PROGRAM_ARB
, progs
[i
]);
86 glEnable(GL_CLIP_PLANE0
+ i
);
87 piglit_draw_rect_tex(x
, 1, BOX_SIZE
, BOX_SIZE
,
89 glDisable(GL_CLIP_PLANE0
+ i
);
91 if (!piglit_probe_pixel_rgb(x
+ (BOX_SIZE
/ 2),
98 piglit_present_results();
104 piglit_init(int argc
, char **argv
)
111 piglit_require_vertex_program();
112 piglit_require_fragment_program();
113 piglit_require_extension("GL_NV_vertex_program2_option");
114 piglit_ortho_projection(piglit_width
, piglit_height
, GL_FALSE
);
116 for (i
= 0; i
< ARRAY_SIZE(progs
); i
++) {
117 char shader_source
[1024];
119 snprintf(shader_source
, sizeof(shader_source
),
120 vertex_source_template
);
122 progs
[i
] = piglit_compile_program(GL_VERTEX_PROGRAM_ARB
,
126 glEnable(GL_FRAGMENT_PROGRAM_ARB
);
127 glEnable(GL_VERTEX_PROGRAM_ARB
);
129 frag_prog
= piglit_compile_program(GL_FRAGMENT_PROGRAM_ARB
,
131 glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB
, frag_prog
);
133 glClearColor(clear_color
[0],