1 <?xml version="1.0" encoding="utf-8"?>
3 <!-- This inverses the order of shader and compiled tests, this is
4 intentional. For gpu (with isolation), shader tests are small and can be
5 assumed to be very quick, while compiled tests will almost certainly be
6 slower. Without isolation that is reversed, shader tests take much longer,
7 so putting them first improves runtime.
9 <Profile>quick_shader.no_isolation</Profile>
10 <Profile>quick_gl</Profile>