3 # Copyright © 2016 Intel Corporation
5 # Permission is hereby granted, free of charge, to any person obtaining a
6 # copy of this software and associated documentation files (the "Software"),
7 # to deal in the Software without restriction, including without limitation
8 # the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 # and/or sell copies of the Software, and to permit persons to whom the
10 # Software is furnished to do so, subject to the following conditions:
12 # The above copyright notice and this permission notice (including the next
13 # paragraph) shall be included in all copies or substantial portions of the
16 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 # DEALINGS IN THE SOFTWARE.
24 """Generate in/out fp64 compilation tests."""
30 from templates
import template_dir
31 from modules
import utils
33 TEMPLATES
= template_dir(os
.path
.basename(os
.path
.splitext(__file__
)[0]))
35 def get_dir_name(ver
, test_type
):
36 """Returns the directory name to save tests given a GLSL version."""
38 assert isinstance(ver
, str)
39 assert isinstance(test_type
, str)
41 feature_dir
= 'arb_gpu_shader_fp64'
43 feature_dir
= 'glsl-' + ver
[0] + '.' + ver
[1:]
45 return os
.path
.join('spec', feature_dir
, test_type
,
49 def generate_compilation_tests(type_name
, shader
, ver
, names_only
):
50 """Generate in/out GLSL compilation tests."""
52 assert isinstance(type_name
, str)
53 assert shader
in ('vert', 'frag')
54 assert isinstance(ver
, str)
55 assert isinstance(names_only
, bool)
57 filename
= os
.path
.join(
58 get_dir_name(ver
, 'compiler'),
59 '{0}-{1}put-{2}.{3}'.format('fs' if shader
== 'frag' else 'vs',
60 'out' if shader
== 'frag' else 'in',
66 with
open(filename
, 'w') as test_file
:
67 test_file
.write(TEMPLATES
.get_template(
68 'template.{0}.mako'.format(shader
)).render_unicode(
69 glsl_version
='{}.{}'.format(ver
[0], ver
[1:]),
72 extra_params
=',0.0' if type_name
in ['dvec2', 'dvec3'] else ''))
75 def all_compilation_tests(names_only
):
76 """Creates all the combinations for in/out compilation tests."""
78 assert isinstance(names_only
, bool)
79 type_names
= ['double', 'dvec2', 'dvec3', 'dvec4',
80 'dmat2', 'dmat2x3', 'dmat2x4',
81 'dmat3x2', 'dmat3', 'dmat3x4',
82 'dmat4x2', 'dmat4x3', 'dmat4']
83 shaders
= ['frag', 'vert']
84 glsl_ver
= ['150', '400']
87 utils
.safe_makedirs(get_dir_name(ver
, 'compiler'))
89 for t_name
, shader
, ver
in itertools
.product(type_names
, shaders
, glsl_ver
):
90 yield t_name
, shader
, ver
, names_only
96 parser
= argparse
.ArgumentParser(
97 description
="Generate in/out compilation tests for fp64")
103 help="Don't output files, just generate a list of filenames to stdout")
104 args
= parser
.parse_args()
106 for test_args
in all_compilation_tests(args
.names_only
):
107 generate_compilation_tests(*test_args
)
110 if __name__
== '__main__':