2 * Copyright © 2017 Miklós Máté
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 /** Paragraph 9 of the Errors section:
26 * The error INVALID_OPERATION is generated by ColorFragmentOp3ATI or
27 * AlphaFragmentOp3ATI if all three <argN> parameters are constants,
28 * and all three are different.
31 #include "piglit-util-gl.h"
33 PIGLIT_GL_TEST_CONFIG_BEGIN
35 config
.supports_gl_compat_version
= 10;
36 config
.window_visual
= PIGLIT_GL_VISUAL_DOUBLE
| PIGLIT_GL_VISUAL_RGBA
;
38 PIGLIT_GL_TEST_CONFIG_END
48 piglit_init(int argc
, char **argv
)
52 piglit_require_extension("GL_ATI_fragment_shader");
54 /* In these shaders all instructions are invalid, so the shader should
55 * be empty, which is invalid
57 glBeginFragmentShaderATI();
58 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
59 glColorFragmentOp3ATI(GL_LERP_ATI
, GL_REG_0_ATI
, GL_NONE
, GL_NONE
,
60 GL_CON_0_ATI
, GL_NONE
, GL_NONE
,
61 GL_CON_2_ATI
, GL_NONE
, GL_NONE
,
62 GL_CON_3_ATI
, GL_NONE
, GL_NONE
);
63 pass
&= piglit_check_gl_error(GL_INVALID_OPERATION
);
64 glEndFragmentShaderATI();
65 pass
&= piglit_check_gl_error(GL_INVALID_OPERATION
);
67 glBeginFragmentShaderATI();
68 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
69 glAlphaFragmentOp3ATI(GL_LERP_ATI
, GL_REG_0_ATI
, GL_NONE
,
70 GL_CON_0_ATI
, GL_NONE
, GL_NONE
,
71 GL_CON_2_ATI
, GL_NONE
, GL_NONE
,
72 GL_CON_3_ATI
, GL_NONE
, GL_NONE
);
73 pass
&= piglit_check_gl_error(GL_INVALID_OPERATION
);
74 glEndFragmentShaderATI();
75 pass
&= piglit_check_gl_error(GL_INVALID_OPERATION
);
77 /* No error if some of them are the same (not exhaustive test) */
79 glBeginFragmentShaderATI();
80 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
81 glColorFragmentOp3ATI(GL_LERP_ATI
, GL_REG_0_ATI
, GL_NONE
, GL_NONE
,
82 GL_CON_0_ATI
, GL_NONE
, GL_NONE
,
83 GL_CON_2_ATI
, GL_NONE
, GL_NONE
,
84 GL_CON_0_ATI
, GL_NONE
, GL_NONE
);
85 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
86 glEndFragmentShaderATI();
87 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
89 glBeginFragmentShaderATI();
90 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
91 glAlphaFragmentOp3ATI(GL_LERP_ATI
, GL_REG_0_ATI
, GL_NONE
,
92 GL_CON_0_ATI
, GL_NONE
, GL_NONE
,
93 GL_CON_2_ATI
, GL_NONE
, GL_NONE
,
94 GL_CON_0_ATI
, GL_NONE
, GL_NONE
);
95 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
96 glEndFragmentShaderATI();
97 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
99 piglit_report_result(pass
? PIGLIT_PASS
: PIGLIT_FAIL
);