ext_framebuffer_object: setup max mipmap level to make fbo complete
[piglit.git] / tests / spec / ati_fragment_shader / render-fog.c
blob1d34c9a725e8fd2b84e08f705286702e82050406
1 /*
2 * Copyright © 2017 Miklós Máté
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
24 /**
25 * Tests rendering with GL_ATI_fragment_shader: using fog.
28 #include "piglit-util-gl.h"
30 PIGLIT_GL_TEST_CONFIG_BEGIN
32 config.supports_gl_compat_version = 10;
33 config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
35 PIGLIT_GL_TEST_CONFIG_END
37 static const float color1[] = {0.2, 0.3, 0.8, 0.8};
38 static const float color2[] = {0.9, 0.8, 0.3, 0.3};
40 static float resultLin[] = {0.0, 0.0, 0.0, 0.0};
41 static float resultExp[] = {0.0, 0.0, 0.0, 0.0};
42 static float resultEx2[] = {0.0, 0.0, 0.0, 0.0};
44 static const float z = 0.8;
45 static const float dens = 0.4;
47 enum piglit_result
48 piglit_display(void)
50 bool pass = true;
52 piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
54 glClearColor(1.0, 0.0, 0.0, 1.0);
55 glClear(GL_COLOR_BUFFER_BIT);
57 glColor4fv(color2);
59 glFogfv(GL_FOG_COLOR, color1);
60 glFogf(GL_FOG_DENSITY, dens);
61 glFogf(GL_FOG_START, 0.0);
62 glFogf(GL_FOG_END, 1.0);
63 glHint(GL_FOG_HINT, GL_NICEST);
65 glEnable(GL_FRAGMENT_SHADER_ATI);
66 glEnable(GL_FOG);
67 glFogi(GL_FOG_MODE, GL_LINEAR);
68 piglit_draw_rect_z(z, 0, 0,
69 piglit_width / 4, piglit_height);
70 glFogi(GL_FOG_MODE, GL_EXP);
71 piglit_draw_rect_z(z, piglit_width / 4, 0,
72 piglit_width / 4, piglit_height);
73 glFogi(GL_FOG_MODE, GL_EXP2);
74 piglit_draw_rect_z(z, 2 * piglit_width / 4, 0,
75 piglit_width / 4, piglit_height);
76 glDisable(GL_FOG);
77 piglit_draw_rect_z(z, 3 * piglit_width / 4, 0,
78 piglit_width / 4, piglit_height);
79 glDisable(GL_FRAGMENT_SHADER_ATI);
81 pass = pass && piglit_probe_rect_rgba(0, 0,
82 piglit_width / 4,
83 piglit_height, resultLin);
84 pass = pass && piglit_probe_rect_rgba(piglit_width / 4, 0,
85 piglit_width / 4,
86 piglit_height, resultExp);
87 pass = pass && piglit_probe_rect_rgba(2 * piglit_width / 4, 0,
88 piglit_width / 4,
89 piglit_height, resultEx2);
90 pass = pass && piglit_probe_rect_rgba(3 * piglit_width / 4, 0,
91 piglit_width / 4,
92 piglit_height, color2);
94 piglit_present_results();
96 pass &= piglit_check_gl_error(GL_NO_ERROR);
98 return pass ? PIGLIT_PASS : PIGLIT_FAIL;
101 void
102 piglit_init(int argc, char **argv)
104 unsigned u;
105 float f;
107 piglit_require_extension("GL_ATI_fragment_shader");
109 glBeginFragmentShaderATI();
110 glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
111 GL_PRIMARY_COLOR_ARB, GL_NONE, GL_NONE);
112 glAlphaFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE,
113 GL_PRIMARY_COLOR_ARB, GL_NONE, GL_NONE);
114 glEndFragmentShaderATI();
116 /* compute the expected results */
118 for (u=0; u<3; u++) {
119 f = (1.0-z)/(1.0-0.0);
120 resultLin[u] = f*color2[u] + (1.0-f)*color1[u];
121 f = exp(-dens*z);
122 resultExp[u] = f*color2[u] + (1.0-f)*color1[u];
123 f = exp(-pow(dens*z,2.0));
124 resultEx2[u] = f*color2[u] + (1.0-f)*color1[u];
126 resultLin[3] = color2[3];
127 resultExp[3] = color2[3];
128 resultEx2[3] = color2[3];
130 if (!piglit_check_gl_error(GL_NO_ERROR))
131 piglit_report_result(PIGLIT_FAIL);