ext_framebuffer_object: setup max mipmap level to make fbo complete
[piglit.git] / tests / spec / ext_framebuffer_object / mipmap.c
blob7c7bf70081a7daa6019ee7473cb758b9c65f1038
1 /*
2 * Copyright (C) 2007 Intel Corporation
3 * Copyright (C) 1999 Allen Akin All Rights Reserved.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
25 /** @file mipmap.c
27 * Authors: Shuang He <shuang.he@intel.com>
29 * Draw solid colors to all levels of a 2D texture. Then draw rectangles to
30 * the framebuffer sampling from the texture.
33 #include "piglit-util-gl.h"
35 #define TEXSIZE 64
37 enum { BLACK, RED, GREEN, BLUE, WHITE };
39 static const GLfloat colors[][4] = {{0.0, 0.0, 0.0, 0.0},
40 {1.0, 0.0, 0.0, 1.0},
41 {0.0, 1.0, 0.0, 1.0},
42 {0.0, 0.0, 1.0, 1.0},
43 {1.0, 1.0, 1.0, 1.0}};
45 PIGLIT_GL_TEST_CONFIG_BEGIN
47 config.supports_gl_compat_version = 11;
49 config.window_visual = PIGLIT_GL_VISUAL_RGB;
50 config.khr_no_error_support = PIGLIT_NO_ERRORS;
52 PIGLIT_GL_TEST_CONFIG_END
54 enum piglit_result
55 piglit_display(void)
57 GLuint fbo;
58 GLuint texture;
60 glGenFramebuffersEXT(1, &fbo);
61 glGenTextures(1, &texture);
63 glBindTexture(GL_TEXTURE_2D, texture);
64 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo);
65 glDisable(GL_TEXTURE_2D);
67 for (int i = TEXSIZE, level = 0; i > 0; i /= 2, level++) {
69 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, level);
70 glTexImage2D(GL_TEXTURE_2D, level, GL_RGB, i, i, 0, GL_RGB,
71 GL_INT, NULL);
73 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
74 GL_COLOR_ATTACHMENT0_EXT,
75 GL_TEXTURE_2D, texture, level);
77 const GLenum e =
78 glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
79 if (e != GL_FRAMEBUFFER_COMPLETE_EXT) {
80 printf("FBO incomplete (%x): %s\n",
81 e, piglit_get_gl_enum_name(e));
82 return PIGLIT_FAIL;
85 glColor4fv(colors[RED + (level % (WHITE - RED))]);
86 glClear(GL_COLOR_BUFFER_BIT);
88 piglit_draw_rect(0, 0, TEXSIZE, TEXSIZE);
91 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
92 glEnable(GL_TEXTURE_2D);
94 /* Render to the window */
95 glClear(GL_COLOR_BUFFER_BIT);
96 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
97 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
98 GL_NEAREST_MIPMAP_NEAREST);
99 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
101 for (int i = TEXSIZE, x = 0; i > 0; i /= 2) {
102 piglit_draw_rect_tex(x, 0, i, i, 0, 0, 1, 1);
103 x += i;
104 assert(x < piglit_width);
107 /* Check result */
108 bool pass = true;
109 for (int i = TEXSIZE, x = 0, level = 0;
110 i > 1;
111 x += i, i /= 2, level++) {
113 if (!piglit_probe_pixel_rgb(
114 x, 0, colors[RED + (level % (WHITE - RED))])) {
115 printf("level = %d\n", level);
116 pass = false;
120 piglit_present_results();
122 return pass ? PIGLIT_PASS : PIGLIT_FAIL;
125 void
126 piglit_init(int argc, char **argv)
128 piglit_require_extension("GL_EXT_framebuffer_object");
129 piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);