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glx-multithread-texture: Avoid front-buffer rendering.
[piglit.git]
/
tests
/
glslparsertest
/
shaders
/
CorrectExtension4.V110.frag
blob
623c60ffcc24d4a5ad8a0c1f4be87e0ded39ae0b
1
// [config]
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// expect_result: pass
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// glsl_version: 1.10
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//
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// [end config]
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#extension extensionfoo : enable // warning extension not supported
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#extension extensionfoo : disable // warning extension not supported
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#extension extensionfoo : warn // warning extension not supported
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void main()
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{
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}