glx-multithread-texture: Avoid front-buffer rendering.
[piglit.git] / tests / shaders / glsl-explicit-location-04.c
blob50c54b96c2b997e51ee165965738401c5746be82
1 /*
2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
24 /**
25 * \file glsl-explicit-location-04.c
26 * Test GL_ARB_explicit_attrib_location with an invalid location
28 * \author Ian Romanick
31 #include "piglit-util-gl.h"
33 PIGLIT_GL_TEST_CONFIG_BEGIN
35 config.supports_gl_compat_version = 10;
37 config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
39 PIGLIT_GL_TEST_CONFIG_END
41 enum piglit_result
42 piglit_display(void)
44 return PIGLIT_FAIL;
47 void piglit_init(int argc, char **argv)
49 GLint vert;
50 GLint prog;
51 GLboolean ok;
53 piglit_require_gl_version(20);
55 piglit_require_extension("GL_ARB_explicit_attrib_location");
57 vert = piglit_compile_shader(GL_VERTEX_SHADER,
58 "shaders/glsl-explicit-location-04.vert");
59 prog = glCreateProgram();
60 glAttachShader(prog, vert);
61 glLinkProgram(prog);
63 ok = piglit_link_check_status_quiet(prog);
64 if (ok)
65 fprintf(stderr,
66 "Linking with invalid explicit attribute location "
67 "succeeded when it should have failed.\n");
69 piglit_report_result(!ok ? PIGLIT_PASS : PIGLIT_FAIL);