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25 * \file glsl-link-bug30552.c
27 * \author Vinson Lee <vlee@vmware.com>
30 #include "piglit-util-gl.h"
32 PIGLIT_GL_TEST_CONFIG_BEGIN
34 config
.supports_gl_compat_version
= 10;
36 config
.window_visual
= PIGLIT_GL_VISUAL_RGB
| PIGLIT_GL_VISUAL_DOUBLE
;
38 PIGLIT_GL_TEST_CONFIG_END
46 void piglit_init(int argc
, char **argv
)
52 piglit_require_gl_version(20);
55 piglit_compile_shader(GL_VERTEX_SHADER
,
56 "shaders/glsl-link-bug30552.vert");
57 prog
= glCreateProgram();
58 glAttachShader(prog
, vert
);
61 ok
= piglit_link_check_status(prog
);
62 piglit_report_result(ok
? PIGLIT_PASS
: PIGLIT_FAIL
);