2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
25 * \file glsl-vs-user-varying-ff.c
26 * Test a vertex shader with a user-defined varying used with fixed function
28 * \author Ian Romanick <ian.d.romanick@intel.com>
30 #include "piglit-util-gl.h"
32 PIGLIT_GL_TEST_CONFIG_BEGIN
34 config
.supports_gl_compat_version
= 10;
36 config
.window_visual
= PIGLIT_GL_VISUAL_RGB
| PIGLIT_GL_VISUAL_DOUBLE
;
38 PIGLIT_GL_TEST_CONFIG_END
40 static const char vs_text
[] =
41 "varying vec4 color;\n"
45 " gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n"
46 " color = vec4(0.0, 1.0, 0.0, 1.0);\n"
47 " gl_FrontColor = vec4(0.0, 1.0, 0.0, 1.0);\n"
56 static const float green
[3] = { 0.0, 1.0, 0.0 };
57 enum piglit_result result
= PIGLIT_PASS
;
59 glClear(GL_COLOR_BUFFER_BIT
);
61 piglit_draw_rect(10, 10, 10, 10);
63 if (!piglit_probe_pixel_rgb(15, 15, green
))
66 if (!piglit_automatic
)
67 piglit_present_results();
73 piglit_init(int argc
, char **argv
)
77 piglit_require_gl_version(20);
79 glClearColor(0.3, 0.3, 0.3, 0.0);
80 piglit_ortho_projection(piglit_width
, piglit_height
, GL_FALSE
);
82 vs
= piglit_compile_shader_text(GL_VERTEX_SHADER
, vs_text
);
84 prog
= piglit_link_simple_program(vs
, 0);
88 /* Don't try to render if the program failed to link, and linking
91 if (!piglit_link_check_status(prog
))
92 piglit_report_result(PIGLIT_FAIL
);