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[piglit.git] / tests / fbo / fbo-copyteximage-simple.c
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1 /*
2 * Copyright © 2009 Intel Corporation
3 * Copyright © 2010 Red Hat, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
24 * Authors:
25 * Eric Anholt <eric@anholt.net>
26 * Owen Taylor <otaylor@fishsoup.net>
30 /** @file fbo-generatemipmap.c
32 * Tests that glCopyTexImage2D can be used to copy from a texture
33 * into another texture.
36 #include "piglit-util-gl.h"
38 #define TEX_WIDTH 256
39 #define TEX_HEIGHT 256
41 PIGLIT_GL_TEST_CONFIG_BEGIN
43 config.supports_gl_compat_version = 10;
45 config.window_width = TEX_WIDTH;
46 config.window_height = TEX_HEIGHT;
47 config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGB;
48 config.khr_no_error_support = PIGLIT_NO_ERRORS;
50 PIGLIT_GL_TEST_CONFIG_END
52 static const float red[] = {1, 0, 0, 0};
53 static const float green[] = {0, 1, 0, 0};
54 static const float blue[] = {0, 0, 1, 0};
55 static const float white[] = {1, 1, 1, 1};
57 static int
58 create_fbo(void)
60 GLuint tex, copied_tex, fb;
61 GLenum status;
63 glGenTextures(1, &tex);
64 glBindTexture(GL_TEXTURE_2D, tex);
66 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
67 TEX_WIDTH, TEX_HEIGHT,
69 GL_RGBA, GL_UNSIGNED_BYTE, NULL);
71 if (!piglit_check_gl_error(GL_NO_ERROR))
72 piglit_report_result(PIGLIT_FAIL);
74 glGenFramebuffersEXT(1, &fb);
75 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb);
76 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
77 GL_COLOR_ATTACHMENT0_EXT,
78 GL_TEXTURE_2D,
79 tex,
80 0);
81 if (!piglit_check_gl_error(GL_NO_ERROR))
82 piglit_report_result(PIGLIT_FAIL);
84 status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
85 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
86 fprintf(stderr, "FBO incomplete\n");
87 piglit_report_result(PIGLIT_SKIP);
90 glViewport(0, 0, TEX_WIDTH, TEX_HEIGHT);
91 piglit_ortho_projection(TEX_WIDTH, TEX_HEIGHT, GL_FALSE);
93 glColor4fv(red);
94 piglit_draw_rect(0, 0, TEX_WIDTH / 2, TEX_HEIGHT / 2);
95 glColor4fv(green);
96 piglit_draw_rect(TEX_WIDTH / 2, 0, TEX_WIDTH, TEX_HEIGHT / 2);
97 glColor4fv(blue);
98 piglit_draw_rect(0, TEX_HEIGHT / 2, TEX_WIDTH/2, TEX_HEIGHT);
99 glColor4fv(white);
100 piglit_draw_rect(TEX_WIDTH / 2, TEX_HEIGHT / 2, TEX_WIDTH, TEX_HEIGHT);
102 glGenTextures(1, &copied_tex);
103 glBindTexture(GL_TEXTURE_2D, copied_tex);
104 glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, TEX_WIDTH, TEX_HEIGHT, 0);
106 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo);
107 glDeleteFramebuffersEXT(1, &fb);
108 glDeleteTextures(1, &tex);
110 return copied_tex;
113 enum piglit_result
114 piglit_display(void)
116 GLboolean pass = GL_TRUE;
117 GLuint tex;
118 int x1 = TEX_WIDTH / 4;
119 int x2 = TEX_WIDTH * 3 / 4;
120 int y1 = TEX_HEIGHT / 4;
121 int y2 = TEX_HEIGHT * 3 / 4;
123 glClearColor(0.5, 0.5, 0.5, 0.5);
124 glClear(GL_COLOR_BUFFER_BIT);
126 tex = create_fbo();
127 glViewport(0, 0, piglit_width, piglit_height);
128 piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
130 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo);
132 glEnable(GL_TEXTURE_2D);
133 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
134 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
135 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
137 piglit_draw_rect_tex(0, 0, TEX_WIDTH, TEX_HEIGHT,
138 0, 0, 1, 1);
140 pass &= piglit_probe_pixel_rgb(x1, y1, red);
141 pass &= piglit_probe_pixel_rgb(x2, y1, green);
142 pass &= piglit_probe_pixel_rgb(x1, y2, blue);
143 pass &= piglit_probe_pixel_rgb(x2, y2, white);
145 glDeleteTextures(1, &tex);
147 piglit_present_results();
149 return pass ? PIGLIT_PASS : PIGLIT_FAIL;
152 void piglit_init(int argc, char **argv)
154 piglit_require_extension("GL_EXT_framebuffer_object");