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24 * Erik Faye-Lund <erik.faye-lund@collabora.com>
29 * Test the coverage of stippled multiple line-segments
32 #include "piglit-util-gl.h"
34 PIGLIT_GL_TEST_CONFIG_BEGIN
36 config
.supports_gl_compat_version
= 10;
38 config
.window_width
= 300;
39 config
.window_height
= 100;
40 config
.window_visual
= PIGLIT_GL_VISUAL_RGB
| PIGLIT_GL_VISUAL_DOUBLE
;
42 PIGLIT_GL_TEST_CONFIG_END
44 float stipple_pattern(float counter
, int factor
)
47 counter
= counter
- floor(counter
/ (2 * factor
)) * 2 * factor
;
48 return MIN2(MAX2(fabs(counter
- 8.0) - (factor
* 0.5) + 0.5,
55 glClearColor(0.0, 0.0, 0.0, 0.0);
56 glClear(GL_COLOR_BUFFER_BIT
);
58 glEnable(GL_LINE_SMOOTH
);
59 /* GL AA lines produce an alpha value */
61 glBlendFunc(GL_SRC_ALPHA
, GL_ONE
);
64 glEnable(GL_LINE_STIPPLE
);
67 for (y
= 0; y
* 4 < piglit_height
; y
++) {
68 float offset
= 1.0 + y
/ 4.0f
;
69 glLineStipple(8, 0x5555);
70 glColor4f(0.5, 0.0, 0.5, 1.0);
72 glVertex2f(offset
, 1.5 + y
* 4);
73 glVertex2f(piglit_width
- 1.0, 1.5 + y
* 4);
76 glLineStipple(8, ~0x5555);
77 glColor4f(0.0, 0.5, 0.0, 1.0);
79 glVertex2f(offset
, 1.5 + y
* 4);
80 glVertex2f(piglit_width
- 1.0, 1.5 + y
* 4);
84 GLboolean pass
= GL_TRUE
;
86 float *expected
= malloc(piglit_width
* sizeof(float) * 3);
87 for (y
= 0; y
* 4 < piglit_height
; y
++) {
88 float offset
= 1.0 + y
/ 4.0f
;
89 int start_x
= ceil(offset
);
90 for (int x
= 0; x
< piglit_width
; ++x
) {
91 expected
[x
* 3 + 0] = stipple_pattern(x
- offset
- 4, 8) * 0.5;
92 expected
[x
* 3 + 1] = stipple_pattern(x
- offset
+ 4, 8) * 0.5;
93 expected
[x
* 3 + 2] = stipple_pattern(x
- offset
- 4, 8) * 0.5;
95 pass
= pass
&& piglit_probe_rect_rgb_varying(start_x
, y
* 4 + 1, piglit_width
- start_x
- 2, 1, expected
+ start_x
* 3, 0);
99 piglit_present_results();
101 return pass
? PIGLIT_PASS
: PIGLIT_FAIL
;
105 piglit_init(int argc
, char **argv
)
107 piglit_ortho_projection(piglit_width
, piglit_height
, GL_FALSE
);