glsl-array-bounds: set out-of-bounds array index inside shader
[piglit.git] / tests / cl / program / build / mixed-macro-definitions.cl
blob01ee1ac54b31f1ecbab34f8aedf9d068cf8c0b12
1 /*!
2 [config]
3 name: Mixed Macro Definitions
4 clc_version_min: 10
5 build_options: -D BUILD_OPT1 -D BUILD_OPT2=2
6 !*/
8 kernel void dummy_kernel(global int* out){
9 *out = BUILD_OPT1 + BUILD_OPT2;