2 * Copyright © 2009 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 * Eric Anholt <eric@anholt.net>
28 /** @file streaming-texture-leak.c
30 * Tests that allocating and freeing textures over and over doesn't OOM
31 * the system due to various refcounting issues drivers may have.
33 * Textures used are around 4MB, and we make 5k of them, so OOM-killer
34 * should catch any failure.
39 #include "piglit-util-gl.h"
41 PIGLIT_GL_TEST_CONFIG_BEGIN
43 config
.supports_gl_compat_version
= 10;
45 config
.window_visual
= PIGLIT_GL_VISUAL_RGB
| PIGLIT_GL_VISUAL_DOUBLE
;
46 config
.window_width
= 10;
47 config
.window_height
= 10;
49 config
.khr_no_error_support
= PIGLIT_NO_ERRORS
;
51 PIGLIT_GL_TEST_CONFIG_END
54 static int tex_buffer
[TEX_SIZE
* TEX_SIZE
];
59 GLboolean pass
= GL_TRUE
;
62 float expected
[4] = {0.0, 1.0, 0.0, 0.0};
64 for (i
= 0; i
< 5000; i
++) {
65 glGenTextures(1, &texture
);
66 glBindTexture(GL_TEXTURE_2D
, texture
);
68 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
,
70 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
,
72 glTexImage2D(GL_TEXTURE_2D
, 0, GL_RGBA
, TEX_SIZE
, TEX_SIZE
,
74 GL_UNSIGNED_BYTE
, tex_buffer
);
76 piglit_draw_rect_tex(0, 0, piglit_width
, piglit_height
,
79 glDeleteTextures(1, &texture
);
82 pass
= piglit_probe_pixel_rgb(piglit_width
/ 2, piglit_height
/ 2,
85 piglit_present_results();
87 return pass
? PIGLIT_PASS
: PIGLIT_FAIL
;
91 piglit_init(int argc
, char **argv
)
95 piglit_automatic
= GL_TRUE
;
96 piglit_ortho_projection(piglit_width
, piglit_height
, GL_FALSE
);
98 for (i
= 0; i
< TEX_SIZE
* TEX_SIZE
; i
++)
99 tex_buffer
[i
] = 0x0000ff00;
101 glEnable(GL_TEXTURE_2D
);