2 * Copyright 2009 VMware, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
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11 * the following conditions:
13 * The above copyright notice and this permission notice (including the
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18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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31 * Test an empty GLSL vertex shader without a fragment shader. The program
32 * may not link, but if it does, should not trigger a driver crash.
36 #include "piglit-util-gl.h"
38 PIGLIT_GL_TEST_CONFIG_BEGIN
40 config
.supports_gl_compat_version
= 10;
42 config
.window_width
= 250;
43 config
.window_height
= 250;
44 config
.window_visual
= PIGLIT_GL_VISUAL_RGB
| PIGLIT_GL_VISUAL_DOUBLE
;
46 PIGLIT_GL_TEST_CONFIG_END
48 static const char *vs_source
= "void main() {}";
58 for (i
= 0; i
< 32; i
++) {
59 vs
= glCreateShader(GL_VERTEX_SHADER
);
60 glShaderSource(vs
, 1, &vs_source
, NULL
);
63 prog
= glCreateProgram();
64 glAttachShader(prog
, vs
);
66 glGetProgramiv(prog
, GL_LINK_STATUS
, &linked
);
73 glDeleteProgram(prog
);
81 piglit_init(int argc
, char **argv
)
83 piglit_require_gl_version(20);