perf/pixel-rate: new pixel throughput microbenchmark
[piglit.git] / tests / shaders / glsl-fs-pointcoord.c
blob16baa112177f54df5fa48a8d7b20aae9adb5dc96
1 /*
2 * Copyright © 2009 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
28 /** @file glsl-fs-pointcoord.c
30 * Tests that gl_PointCoord produces the expected output in a fragment shader
31 * with point sprites enabled.
34 #include <assert.h>
35 #include <string.h>
36 #include <stdio.h>
37 #include <stdlib.h>
38 #include <errno.h>
39 #include <sys/stat.h>
41 #include "piglit-util-gl.h"
43 PIGLIT_GL_TEST_CONFIG_BEGIN
45 config.supports_gl_compat_version = 10;
47 config.window_width = 256;
48 config.window_height = 256;
49 config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGB;
51 PIGLIT_GL_TEST_CONFIG_END
53 static GLint prog;
54 static GLint point_size;
56 enum piglit_result
57 piglit_display(void)
59 GLboolean pass = GL_TRUE;
60 const float red[4] = {1, 0, 0, 0};
61 const float green[4] = {0, 1, 0, 0};
62 const float yellow[4] = {1, 1, 0, 0};
63 const float black[4] = {0, 0, 0, 0};
65 piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
67 glClearColor(0.5, 0.5, 0.5, 0.5);
68 glClear(GL_COLOR_BUFFER_BIT);
70 glPointSize(point_size);
71 glBegin(GL_POINTS);
72 glVertex2f(point_size / 2.0, point_size / 2.0);
73 glEnd();
75 pass = pass && piglit_probe_pixel_rgb(0, 0, green);
76 pass = pass && piglit_probe_pixel_rgb(point_size - 1, 0, yellow);
77 pass = pass && piglit_probe_pixel_rgb(0, point_size - 1, black);
78 pass = pass && piglit_probe_pixel_rgb(point_size - 1, point_size - 1, red);
80 piglit_present_results();
82 return pass ? PIGLIT_PASS : PIGLIT_FAIL;
85 void piglit_init(int argc, char**argv)
87 GLint vs, fs;
88 GLint point_size_limits[2];
90 piglit_require_gl_version(20);
91 piglit_require_extension("GL_ARB_point_sprite");
93 glGetIntegerv(GL_ALIASED_POINT_SIZE_RANGE, point_size_limits);
94 point_size = point_size_limits[1];
96 if (point_size > piglit_width)
97 point_size = piglit_width;
98 if (point_size > piglit_height)
99 point_size = piglit_height;
101 vs = piglit_compile_shader(GL_VERTEX_SHADER,
102 "shaders/glsl-fs-pointcoord.vert");
103 fs = piglit_compile_shader(GL_FRAGMENT_SHADER,
104 "shaders/glsl-fs-pointcoord.frag");
106 prog = piglit_link_simple_program(vs, fs);
108 glEnable(GL_POINT_SPRITE);
110 glUseProgram(prog);