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perf/pixel-rate: new pixel throughput microbenchmark
[piglit.git]
/
tests
/
shaders
/
glsl-preprocessor-comments.vert
blob
987ae2c93a9c3aa30bc9f1154bb3df348ed2e4ed
1
#define YES 1
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void main()
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{
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#if YES // definitely yes
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gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
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#endif
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}
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