perf/pixel-rate: new pixel throughput microbenchmark
[piglit.git] / tests / shaders / glsl-preprocessor-comments.vert
blob987ae2c93a9c3aa30bc9f1154bb3df348ed2e4ed
1 #define YES 1
3 void main()
5 #if YES // definitely yes
6         gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
7 #endif