perf/pixel-rate: new pixel throughput microbenchmark
[piglit.git] / tests / shaders / sso-user-varying-01.c
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1 /*
2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
24 /**
25 * \file sso-user-varying-01.c
26 * Test separate shader objects with user-defined varyings.
28 * \author Ian Romanick <ian.d.romanick@intel.com>
30 #include "piglit-util-gl.h"
32 PIGLIT_GL_TEST_CONFIG_BEGIN
34 config.supports_gl_compat_version = 10;
36 config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
38 PIGLIT_GL_TEST_CONFIG_END
40 static const char vs_text[] =
41 "varying vec4 color;\n"
42 "\n"
43 "void main()\n"
44 "{\n"
45 " gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n"
46 " color = vec4(0.0, 1.0, 0.0, 1.0);\n"
47 "}\n"
50 static const char fs_text[] =
51 "varying vec4 color;\n"
52 "\n"
53 "void main()\n"
54 "{\n"
55 " gl_FragColor = color;\n"
56 "}\n"
59 GLuint prog[2];
61 enum piglit_result
62 piglit_display(void)
64 enum piglit_result result = PIGLIT_PASS;
65 float junk[4];
67 glClear(GL_COLOR_BUFFER_BIT);
69 glUseShaderProgramEXT(GL_VERTEX_SHADER, prog[0]);
70 glUseShaderProgramEXT(GL_FRAGMENT_SHADER, prog[1]);
71 piglit_draw_rect(10, 10, 10, 10);
73 /* The result is undefined (and in particular we may find
74 * green since so many other tests happen to load our
75 * registers with green), but the GPU shouldn't hang.
76 * So we read the value, but don't test it for anything.
78 glReadPixels(15, 15, 1, 1, GL_RGBA, GL_FLOAT, junk);
80 if (!piglit_automatic)
81 piglit_present_results();
83 return result;
86 void
87 piglit_init(int argc, char **argv)
89 GLboolean try_to_render;
90 GLuint vs;
91 GLuint fs;
93 piglit_require_gl_version(20);
95 piglit_require_extension("GL_EXT_separate_shader_objects");
97 glClearColor(0.3, 0.3, 0.3, 0.0);
98 piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
100 vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vs_text);
101 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs_text);
103 prog[0] = piglit_link_simple_program(vs, 0);
104 prog[1] = piglit_link_simple_program(0, fs);
106 glDeleteShader(vs);
107 glDeleteShader(fs);
109 /* Don't try to render if either program failed to link, and linking
110 * had better succeed!
112 try_to_render = piglit_link_check_status(prog[0]);
113 try_to_render = piglit_link_check_status(prog[1])
114 && try_to_render;
116 if (!try_to_render)
117 piglit_report_result(PIGLIT_FAIL);