ARB_ubo/referenced-by-shader: pass if shader compiler moves UBOs between shaders
[piglit.git] / tests / spec / arb_compute_shader / compiler / memoryBarrierBuffer.comp
blob2de9ceff22ac76dfe0d1906d82bb91a69355217a
1 // [config]
2 // expect_result: pass
3 // glsl_version: 4.20
4 // require_extensions: GL_ARB_compute_shader
5 // [end config]
7 #version 420
8 #extension GL_ARB_compute_shader: enable
10 layout(local_size_x = 1) in;
12 void main()
14     memoryBarrierBuffer();