2 * Copyright © 2009 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
24 * Eric Anholt <eric@anholt.net>
27 /** @file draw-elements-base-vertex.c
28 * Tests ARB_draw_elements_base_vertex functionality by drawing a series of
29 * pairs of quads using different base vertices, using the same vertex and
33 #include "piglit-util-gl.h"
35 PIGLIT_GL_TEST_CONFIG_BEGIN
37 config
.supports_gl_compat_version
= 10;
39 config
.window_width
= 300;
40 config
.window_height
= 300;
41 config
.window_visual
= PIGLIT_GL_VISUAL_RGB
| PIGLIT_GL_VISUAL_DOUBLE
;
42 config
.khr_no_error_support
= PIGLIT_NO_ERRORS
;
44 PIGLIT_GL_TEST_CONFIG_END
48 static uintptr_t ib_offset
;
51 piglit_init(int argc
, char **argv
)
56 GLboolean user_va
= GL_FALSE
;
59 for (i
= 1; i
< argc
; i
++) {
60 if (!strcmp(argv
[i
], "user_varrays")) {
62 puts("Testing user vertex arrays.");
67 piglit_require_extension("GL_ARB_vertex_buffer_object");
68 piglit_require_extension("GL_ARB_draw_elements_base_vertex");
70 glMatrixMode(GL_MODELVIEW
);
75 glGenBuffersARB(1, &vbo
);
76 glBindBufferARB(GL_ARRAY_BUFFER_ARB
, vbo
);
77 glBufferDataARB(GL_ARRAY_BUFFER_ARB
,
78 NUM_QUADS
* 8 * sizeof(GLfloat
) +
79 2 * 4 * sizeof(GLuint
),
80 NULL
, GL_DYNAMIC_DRAW
);
81 vb
= glMapBufferARB(GL_ARRAY_BUFFER_ARB
, GL_WRITE_ONLY_ARB
);
83 vb
= malloc(NUM_QUADS
* 8 * sizeof(GLfloat
) +
84 2 * 4 * sizeof(GLuint
));
87 for (i
= 0; i
< NUM_QUADS
; i
++) {
89 float y1
= 10 + i
* 20;
91 float y2
= 20 + i
* 20;
93 vb
[i
* 8 + 0] = x1
; vb
[i
* 8 + 1] = y1
;
94 vb
[i
* 8 + 2] = x2
; vb
[i
* 8 + 3] = y1
;
95 vb
[i
* 8 + 4] = x2
; vb
[i
* 8 + 5] = y2
;
96 vb
[i
* 8 + 6] = x1
; vb
[i
* 8 + 7] = y2
;
98 ib_offset
= NUM_QUADS
* 8 * sizeof(GLfloat
);
99 ib
= (GLuint
*)((char *)vb
+ ib_offset
);
100 for (i
= 0; i
< 8; i
++)
104 ib_offset
= (uintptr_t)ib
;
106 glUnmapBufferARB(GL_ARRAY_BUFFER_ARB
);
107 glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB
, vbo
);
110 glEnableClientState(GL_VERTEX_ARRAY
);
111 glVertexPointer(2, GL_FLOAT
, 0, user_va
? vb
: NULL
);
117 GLboolean pass
= GL_TRUE
;
118 float white
[3] = {1.0, 1.0, 1.0};
119 float clear
[3] = {0.0, 0.0, 0.0};
122 glClear(GL_COLOR_BUFFER_BIT
| GL_DEPTH_BUFFER_BIT
);
125 /* Draw columns with each successive pair of the quads. */
126 for (i
= 0; i
< NUM_QUADS
- 1; i
++) {
127 glMatrixMode(GL_PROJECTION
);
130 glOrtho(0, piglit_width
, 0, piglit_height
, -1, 1);
131 glTranslatef(i
* 20, 0, 0);
133 glDrawElementsBaseVertex(GL_QUADS
, 8, GL_UNSIGNED_INT
,
134 (void *)(uintptr_t)ib_offset
, i
* 4);
139 for (i
= 0; i
< NUM_QUADS
- 1; i
++) {
140 for (j
= 0; j
< NUM_QUADS
; j
++) {
146 if (j
== i
|| j
== i
+ 1)
150 pass
= piglit_probe_pixel_rgb(x
, y
, expected
) && pass
;
154 piglit_present_results();
156 return pass
? PIGLIT_PASS
: PIGLIT_FAIL
;