ARB_ubo/referenced-by-shader: pass if shader compiler moves UBOs between shaders
[piglit.git] / tests / spec / arb_draw_indirect / draw-arrays-prim-restart.c
blob7b47cd9e81e9ad497f2d1eafe2f305da2a22c318
1 /*
2 * Copyright © 2014 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
24 /**
25 * Test if primitive restart is ignored by glDrawArraysIndirect.
27 * glspec45 says since version 20141030 primitive restart only affects
28 * glDrawElements* calls. This is supposed to be a retroactive change.
29 * (See also https://bugs.freedesktop.org/show_bug.cgi?id=93308)
32 #include "piglit-util-gl.h"
34 PIGLIT_GL_TEST_CONFIG_BEGIN
35 config.supports_gl_compat_version = 33;
36 config.supports_gl_core_version = 33;
37 config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
38 config.khr_no_error_support = PIGLIT_NO_ERRORS;
39 PIGLIT_GL_TEST_CONFIG_END
41 static const GLchar *vstext =
42 "#version 330\n"
43 "attribute vec2 piglit_vertex;\n"
44 "attribute int piglit_texcoord;\n"
45 "out vec4 color;\n"
46 "void main()\n"
47 "{\n"
48 " gl_Position = vec4(piglit_vertex, 0.0, 1.0);\n"
49 " color = vec4(0.0, 1.0, 0.0, 1.0);\n"
50 "} \n";
52 static const char *fstext =
53 "#version 330\n"
54 "in vec4 color;\n"
55 "void main() {\n"
56 " gl_FragColor = color;\n"
57 "}\n";
59 static GLint prog;
61 enum piglit_result
62 piglit_display(void)
64 static const float green[] = {0, 1, 0, 1};
65 enum piglit_result result;
67 glClear(GL_COLOR_BUFFER_BIT);
68 glDrawArraysIndirect(GL_TRIANGLES, NULL);
70 result = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height,
71 green)
72 ? PIGLIT_PASS : PIGLIT_FAIL;
74 piglit_present_results();
75 return result;
78 void
79 piglit_init(int argc, char **argv)
81 static const float pos[] = {
82 -1, -1,
83 -1, 1,
84 1, -1,
85 -1, 1,
86 1, 1,
87 1, -1,
88 1, -1, /* dropped */
90 static const int indices[] = {
91 7, /* count */
92 1, /* instance count */
93 0, /* start */
94 0, /* start instance */
96 GLuint vao, buf, indirect_buf;
98 piglit_require_gl_version(33);
99 piglit_require_extension("GL_ARB_draw_indirect");
100 prog = piglit_build_simple_program(vstext, fstext);
101 glUseProgram(prog);
103 glGenVertexArrays(1, &vao);
104 glBindVertexArray(vao);
106 glGenBuffers(1, &buf);
107 glBindBuffer(GL_ARRAY_BUFFER, buf);
108 glBufferData(GL_ARRAY_BUFFER, sizeof(pos), pos, GL_STATIC_DRAW);
110 glGenBuffers(1, &indirect_buf);
111 glBindBuffer(GL_DRAW_INDIRECT_BUFFER, indirect_buf);
112 glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(indices), indices,
113 GL_STATIC_DRAW);
115 glEnableVertexAttribArray(PIGLIT_ATTRIB_POS);
116 glVertexAttribPointer(PIGLIT_ATTRIB_POS, 2, GL_FLOAT, 0, 0, NULL);
118 glEnable(GL_PRIMITIVE_RESTART);
119 glPrimitiveRestartIndex(3);