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24 /** @file arb_es2_compatibility-maxvectors.c
26 * Tests that MAX_*_VECTORS = MAX_*_COMPONENTS / 4.
29 #include "piglit-util-gl.h"
31 PIGLIT_GL_TEST_CONFIG_BEGIN
33 config
.supports_gl_compat_version
= 10;
35 config
.window_visual
= PIGLIT_GL_VISUAL_RGB
| PIGLIT_GL_VISUAL_DOUBLE
;
37 PIGLIT_GL_TEST_CONFIG_END
46 piglit_init(int argc
, char **argv
)
48 GLboolean pass
= GL_TRUE
;
51 piglit_require_gl_version(20);
53 if (!piglit_is_extension_supported("GL_ARB_ES2_compatibility")) {
54 printf("Requires ARB_ES2_compatibility\n");
55 piglit_report_result(PIGLIT_SKIP
);
58 glGetIntegerv(GL_MAX_VARYING_FLOATS
, &floats
);
59 glGetIntegerv(GL_MAX_VARYING_VECTORS
, &vecs
);
60 if (floats
/ 4 != vecs
) {
61 printf("GL_MAX_VARYING_FLOATS / 4 != GL_MAX_VARYING_VECTORS "
62 "(%d, %d)\n", floats
, vecs
);
66 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_COMPONENTS
, &floats
);
67 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS
, &vecs
);
68 if (floats
/ 4 != vecs
) {
69 printf("GL_MAX_VERTEX_UNIFORM_COMPONENTS / 4 != "
70 "GL_MAX_VERTEX_UNIFORM_VECTORS "
71 "(%d, %d)\n", floats
, vecs
);
75 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
, &floats
);
76 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS
, &vecs
);
77 if (floats
/ 4 != vecs
) {
78 printf("GL_MAX_FRAGMENT_UNIFORM_COMPONENTS / 4 != "
79 "GL_MAX_FRAGMENT_UNIFORM_VECTORS "
80 "(%d, %d)\n", floats
, vecs
);
84 assert(!glGetError());
87 piglit_report_result(PIGLIT_FAIL
);
89 piglit_report_result(PIGLIT_PASS
);