arb_program_interface_query: set vs_input2[1][0] as valid name
[piglit.git] / tests / spec / arb_gpu_shader5 / compiler / builtin-functions / fs-gatherOffset-shadow-samplers.frag
blobde88335dcc08a3ff9897d07bce35cdf1df9d30ab
1 // [config]
2 // expect_result: pass
3 // glsl_version: 1.50
4 // require_extensions: GL_ARB_gpu_shader5
5 // [end config]
7 #version 150
8 #extension GL_ARB_gpu_shader5: require
10 uniform sampler2DShadow s2D;
11 uniform sampler2DArrayShadow s2DArray;
12 uniform sampler2DRectShadow s2DRect;
14 void main()
16         vec4 res = vec4(0);
18         float refz = 0.5;
19         ivec2 offset = ivec2(-8, 7);
21         res += textureGatherOffset(s2D,         vec2(0), refz, offset);
22         res += textureGatherOffset(s2DArray,    vec3(0), refz, offset);
23         res += textureGatherOffset(s2DRect,     vec2(0), refz, offset);
25         gl_FragColor = res;