4 * require_extensions: GL_ARB_shader_atomic_counters
7 * Check that the builtin constants defined by the extension
11 #extension GL_ARB_shader_atomic_counters: require
17 fcolor.x = gl_MaxVertexAtomicCounters +
18 gl_MaxTessControlAtomicCounters +
19 gl_MaxTessEvaluationAtomicCounters +
20 gl_MaxGeometryAtomicCounters +
21 gl_MaxFragmentAtomicCounters +
22 gl_MaxCombinedAtomicCounters +
23 gl_MaxAtomicCounterBindings;