glsl: test loop unroll with uint overflow
[piglit.git] / tests / spec / arb_shader_storage_buffer_object / compiler / buffer-memory-qualifiers.vert
blob414ed965f9dacd970971d4b89f864be063a3e591
1 // [config]
2 // expect_result: pass
3 // glsl_version: 3.30
4 // require_extensions: GL_ARB_shader_storage_buffer_object
5 // [end config]
7 #version 330
8 #extension GL_ARB_shader_storage_buffer_object: require
9 coherent restrict volatile buffer Buffer {
10         vec4 foo;
11 } buf;
12 vec4 foo(void) { return buf.foo; }