glsl: test loop unroll with uint overflow
[piglit.git] / tests / spec / arb_shader_storage_buffer_object / compiler / named-block-memory-qualifier-readonly-member.vert
blobc5af6c160eb18f774341f09a9f2ac68653180011
1 // [config]
2 // expect_result: fail
3 // glsl_version: 3.30
4 // require_extensions: GL_ARB_shader_storage_buffer_object
5 // [end config]
7 #version 330
8 #extension GL_ARB_shader_storage_buffer_object: require
9 buffer Buffer {
10         readonly float foo;
11 } buf;
13 void main() {
14         buf.foo = 1.0;