ARB_ubo/referenced-by-shader: pass if shader compiler moves UBOs between shaders
[piglit.git] / tests / spec / arb_shader_storage_buffer_object / deletebuffers.c
blob653228d492fa8edd119ab7944ad4cc16ec021284
1 /*
2 * Copyright © 2015 Intel Corporation
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9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
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13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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21 * DEALINGS IN THE SOFTWARE.
24 /** @file deletebuffers.c
26 * Tests that glDeleteBuffers() also removes the
27 * glBindBufferBase()/glBindBufferRange() bindings along with the
28 * usual glBindBuffer() binding.
31 #include "piglit-util-gl.h"
33 PIGLIT_GL_TEST_CONFIG_BEGIN
35 config.supports_gl_compat_version = 32;
36 config.supports_gl_core_version = 32;
37 config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
38 config.khr_no_error_support = PIGLIT_NO_ERRORS;
40 PIGLIT_GL_TEST_CONFIG_END
42 void
43 piglit_init(int argc, char **argv)
45 bool pass = true;
46 GLuint bo[2];
47 GLint binding;
49 piglit_require_extension("GL_ARB_shader_storage_buffer_object");
51 glGetIntegeri_v(GL_SHADER_STORAGE_BUFFER_BINDING, 0, &binding);
52 if (binding != 0) {
53 fprintf(stderr, "Default SSBO binding should be 0, was %d\n",
54 binding);
55 piglit_report_result(PIGLIT_FAIL);
58 glGenBuffers(2, bo);
60 glBindBuffer(GL_SHADER_STORAGE_BUFFER, bo[0]);
61 glBufferData(GL_SHADER_STORAGE_BUFFER, 4, NULL, GL_STATIC_DRAW);
62 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, bo[0]);
64 glBindBuffer(GL_SHADER_STORAGE_BUFFER, bo[1]);
65 glBufferData(GL_SHADER_STORAGE_BUFFER, 4, NULL, GL_STATIC_DRAW);
66 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 1, bo[1], 0, 4);
68 glDeleteBuffers(2, bo);
70 if (glIsBuffer(bo[0]) || glIsBuffer(bo[1])) {
71 fprintf(stderr, "Failed to delete buffers\n");
72 pass = false;
75 glGetIntegerv(GL_SHADER_STORAGE_BUFFER_BINDING, &binding);
76 if (binding != 0) {
77 printf("111 Failed to unbind glBindBuffer() buffer %d:\n"
78 " binding set to %d, should be 0\n",
79 bo[1], binding);
80 pass = false;
83 glGetIntegeri_v(GL_SHADER_STORAGE_BUFFER_BINDING, 0, &binding);
84 if (binding != 0) {
85 printf("Failed to unbind glBindBufferBase() buffer %d:\n"
86 " binding set to %d, should be 0\n",
87 bo[0], binding);
88 pass = false;
91 glGetIntegeri_v(GL_SHADER_STORAGE_BUFFER_BINDING, 1, &binding);
92 if (binding != 0) {
93 printf("Failed to unbind glBindBufferRange() buffer %d:\n"
94 " binding set to %d, should be 0\n",
95 bo[1], binding);
96 pass = false;
99 piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
102 enum piglit_result piglit_display(void)
104 /* UNREACHED */
105 return PIGLIT_FAIL;