glsl: test loop unroll with uint overflow
[piglit.git] / tests / spec / arb_shader_subroutine / compiler / simple-subroutine-uniform.vert
blob1d01a68d907ba3019998381118bec0d49471d199
1 // [config]
2 // expect_result: pass
3 // glsl_version: 1.50
4 // require_extensions: GL_ARB_shader_subroutine
5 // [end config]
7 #version 150
8 #extension GL_ARB_shader_subroutine: require
10 subroutine void func_type();
12 /* A subroutine uniform for the above type */
13 subroutine uniform func_type f;