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glsl: test loop unroll with uint overflow
[piglit.git]
/
tests
/
spec
/
arb_shader_subroutine
/
compiler
/
simple-subroutine-uniform.vert
blob
1d01a68d907ba3019998381118bec0d49471d199
1
// [config]
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// expect_result: pass
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// glsl_version: 1.50
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// require_extensions: GL_ARB_shader_subroutine
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// [end config]
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#version 150
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#extension GL_ARB_shader_subroutine: require
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subroutine void func_type();
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/* A subroutine uniform for the above type */
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subroutine uniform func_type f;