glsl: test loop unroll with uint overflow
[piglit.git] / tests / spec / arb_tessellation_shader / compiler / redeclaring-gl_out-junk-member.tesc
blob761dd1b7c10048e183073687d3d905a26e54cafb
1 // [config]
2 // expect_result: fail
3 // glsl_version: 1.50
4 // require_extensions: GL_ARB_tessellation_shader
5 // [end config]
7 #version 150
8 #extension GL_ARB_tessellation_shader: require
10 out gl_PerVertex {
11         vec4 gl_Position;
12         vec4 junk;      /* must be subset of implicit decl! */
13 } gl_out[];