2 * Copyright (c) 2014 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
26 * Test for the minimum maximum values specified in the
27 * ARB_tessellation_shader extension.
30 #include "piglit-util-gl.h"
31 #include "minmax-test.h"
33 PIGLIT_GL_TEST_CONFIG_BEGIN
35 config
.supports_gl_compat_version
= 32;
36 config
.supports_gl_core_version
= 32;
37 config
.khr_no_error_support
= PIGLIT_NO_ERRORS
;
39 PIGLIT_GL_TEST_CONFIG_END
41 #define GETINTV(x) glGetIntegerv(GL_ ## x, &x)
51 piglit_init(int argc
, char **argv
)
53 GLint MAX_TESS_CONTROL_UNIFORM_COMPONENTS
;
54 GLint MAX_TESS_EVALUATION_UNIFORM_COMPONENTS
;
55 GLint MAX_TESS_CONTROL_UNIFORM_BLOCKS
;
56 GLint MAX_TESS_EVALUATION_UNIFORM_BLOCKS
;
57 GLint MAX_UNIFORM_BLOCK_SIZE
;
59 piglit_require_extension("GL_ARB_tessellation_shader");
60 piglit_print_minmax_header();
62 piglit_test_min_int(GL_MAX_TESS_GEN_LEVEL
, 64);
63 piglit_test_min_int(GL_MAX_PATCH_VERTICES
, 32);
64 piglit_test_min_int(GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS
, 1024);
65 piglit_test_min_int(GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS
, 1024);
66 piglit_test_min_int(GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS
, 16);
67 piglit_test_min_int(GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS
, 16);
68 piglit_test_min_int(GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS
, 128);
69 piglit_test_min_int(GL_MAX_TESS_PATCH_COMPONENTS
, 120);
70 piglit_test_min_int(GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS
, 4096);
71 piglit_test_min_int(GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS
, 128);
72 piglit_test_min_int(GL_MAX_TESS_CONTROL_INPUT_COMPONENTS
, 128);
73 piglit_test_min_int(GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS
, 128);
74 piglit_test_min_int(GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS
, 12);
75 piglit_test_min_int(GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS
, 12);
77 GETINTV(MAX_TESS_CONTROL_UNIFORM_COMPONENTS
);
78 GETINTV(MAX_TESS_EVALUATION_UNIFORM_COMPONENTS
);
79 GETINTV(MAX_TESS_CONTROL_UNIFORM_BLOCKS
);
80 GETINTV(MAX_TESS_EVALUATION_UNIFORM_BLOCKS
);
81 GETINTV(MAX_UNIFORM_BLOCK_SIZE
);
82 piglit_test_min_int(GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS
,
83 MAX_TESS_CONTROL_UNIFORM_COMPONENTS
+
84 MAX_TESS_CONTROL_UNIFORM_BLOCKS
* (MAX_UNIFORM_BLOCK_SIZE
/4));
85 piglit_test_min_int(GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS
,
86 MAX_TESS_EVALUATION_UNIFORM_COMPONENTS
+
87 MAX_TESS_EVALUATION_UNIFORM_BLOCKS
* (MAX_UNIFORM_BLOCK_SIZE
/4));
89 piglit_test_min_int(GL_MAX_COMBINED_UNIFORM_BLOCKS
, 60);
90 piglit_test_min_int(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
, 80);
92 if (!piglit_check_gl_error(GL_NO_ERROR
))
93 piglit_report_result(PIGLIT_FAIL
);
94 piglit_report_result(piglit_minmax_pass
? PIGLIT_PASS
: PIGLIT_FAIL
);