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24 /** @file getuniformlocation.c
26 * Tests that glGetUniformLocation() returns no location for UBO variables.
28 * From the GL_ARB_uniform_buffer_object spec:
30 * To find the location within a program object of an active uniform
31 * variable associated with the default uniform block, use the command
33 * int GetUniformLocation(uint program, const char *name);
35 * ... The value -1 will be returned if <name> does not
36 * correspond to an active uniform variable name in <program>, if
37 * <name> is associated with a named uniform block..."
40 #include "piglit-util-gl.h"
42 PIGLIT_GL_TEST_CONFIG_BEGIN
44 config
.supports_gl_compat_version
= 10;
46 config
.window_visual
= PIGLIT_GL_VISUAL_DOUBLE
| PIGLIT_GL_VISUAL_RGBA
;
47 config
.khr_no_error_support
= PIGLIT_NO_ERRORS
;
49 PIGLIT_GL_TEST_CONFIG_END
53 static const char fs_source
[] =
54 "#extension GL_ARB_uniform_buffer_object : require\n"
56 "uniform ub_a { vec4 a; };\n"
61 " gl_FragColor = a + b;\n"
65 piglit_init(int argc
, char **argv
)
70 piglit_require_extension("GL_ARB_uniform_buffer_object");
72 prog
= piglit_build_simple_program(NULL
, fs_source
);
74 location
= glGetUniformLocation(prog
, "a");
76 printf("Uniform \"a\" had location %d, expected -1\n", location
);
80 location
= glGetUniformLocation(prog
, "b");
82 printf("Uniform \"b\" had location %d\n", location
);
87 printf("Source:\n%s", fs_source
);
89 piglit_report_result(pass
? PIGLIT_PASS
: PIGLIT_FAIL
);
92 enum piglit_result
piglit_display(void)