ARB_ubo/referenced-by-shader: pass if shader compiler moves UBOs between shaders
[piglit.git] / tests / spec / arb_vertex_program / instructions / mov_with_swizzle.shader_test
blob32142d337b3e97ae6125c51f85051e87ac11f12a
1 [require]
2 GL >= 1.3
3 ARB_vertex_program
5 [vertex program]
6 !!ARBvp1.0
7 MOV result.position, vertex.position;
8 MOV result.color, vertex.color.wzxy;
9 END
11 [test]
12 ortho -4 4 -4 4
13 color 0.25 0.75 0.5 0.25
14 draw rect -0.25 -0.25 0.5 0.5
15 relative probe rgba (0.5, 0.5) (0.25, 0.5, 0.25, 0.75)