ARB_ubo/referenced-by-shader: pass if shader compiler moves UBOs between shaders
[piglit.git] / tests / spec / arb_vertex_program / instructions / swz.shader_test
blob3439caeded03b325fb593543e98f24a35179623a
1 [require]
2 GL >= 1.3
3 ARB_vertex_program
5 [vertex program]
6 !!ARBvp1.0
7 PARAM p = program.local[1];
8 MOV result.position, vertex.position;
9 SWZ result.color, p, w,x,x,y;
10 END
12 [test]
13 ortho -4 4 -4 4
14 parameter local_vp 1 (0.5, 0.25, 0.9, 0.5)
15 draw rect -0.25 -0.25 0.5 0.5
16 relative probe rgba (0.5, 0.5) (0.5, 0.5, 0.5, 0.25)