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HEAD
ARB_ubo/referenced-by-shader: pass if shader compiler moves UBOs between shaders
[piglit.git]
/
tests
/
spec
/
arb_vertex_program
/
instructions
/
swz_src_and_constants.shader_test
blob
6ac11a2cebb0c30901b01d8cac929ecf92bf1f30
1
[require]
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GL >= 1.3
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ARB_vertex_program
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[vertex program]
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!!ARBvp1.0
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PARAM p = program.local[1];
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MOV result.position, vertex.position;
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SWZ result.color, p, 1,x,z,0;
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END
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[test]
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ortho -4 4 -4 4
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parameter local_vp 1 (0.5, 0.25, 0.9, 0.5)
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draw rect -0.25 -0.25 0.5 0.5
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relative probe rgba (0.5, 0.5) (1.0, 0.5, 0.9, 0.0)