2 * Copyright © 2017 Miklós Máté
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 /** Paragraph 10 of the Errors section:
26 * The error INVALID_OPERATION is generated by AlphaFragmentOp[2..3]ATI
27 * if <op> is DOT3_ATI, DOT4_ATI, or DOT2_ADD_ATI and there was no
28 * matching ColorFragmentOp[2..3]ATI immediately preceding, or if <op>
29 * is not DOT4_ATI and the immediately preceding ColorFragmentOp2ATI
30 * specifies an <op> of DOT4_ATI.
33 #include "piglit-util-gl.h"
35 PIGLIT_GL_TEST_CONFIG_BEGIN
37 config
.supports_gl_compat_version
= 10;
38 config
.window_visual
= PIGLIT_GL_VISUAL_DOUBLE
| PIGLIT_GL_VISUAL_RGBA
;
40 PIGLIT_GL_TEST_CONFIG_END
50 piglit_init(int argc
, char **argv
)
54 piglit_require_extension("GL_ATI_fragment_shader");
56 /* nothing before it */
58 /* In these shaders all instructions are invalid, so the shader should
59 * be empty, which is invalid
61 glBeginFragmentShaderATI();
62 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
63 glAlphaFragmentOp2ATI(GL_DOT3_ATI
, GL_REG_0_ATI
, GL_NONE
,
64 GL_CON_2_ATI
, GL_NONE
, GL_NONE
,
65 GL_REG_1_ATI
, GL_NONE
, GL_NONE
);
66 pass
&= piglit_check_gl_error(GL_INVALID_OPERATION
);
67 glEndFragmentShaderATI();
68 pass
&= piglit_check_gl_error(GL_INVALID_OPERATION
);
70 glBeginFragmentShaderATI();
71 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
72 glAlphaFragmentOp2ATI(GL_DOT4_ATI
, GL_REG_0_ATI
, GL_NONE
,
73 GL_CON_2_ATI
, GL_NONE
, GL_NONE
,
74 GL_REG_1_ATI
, GL_NONE
, GL_NONE
);
75 pass
&= piglit_check_gl_error(GL_INVALID_OPERATION
);
76 glEndFragmentShaderATI();
77 pass
&= piglit_check_gl_error(GL_INVALID_OPERATION
);
79 glBeginFragmentShaderATI();
80 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
81 glAlphaFragmentOp3ATI(GL_DOT2_ADD_ATI
, GL_REG_0_ATI
, GL_NONE
,
82 GL_CON_2_ATI
, GL_NONE
, GL_NONE
,
83 GL_REG_2_ATI
, GL_NONE
, GL_NONE
,
84 GL_REG_1_ATI
, GL_NONE
, GL_NONE
);
85 pass
&= piglit_check_gl_error(GL_INVALID_OPERATION
);
86 glEndFragmentShaderATI();
87 pass
&= piglit_check_gl_error(GL_INVALID_OPERATION
);
89 /* mismatching color op before it */
91 glBeginFragmentShaderATI();
92 glColorFragmentOp1ATI(GL_MOV_ATI
, GL_REG_0_ATI
, GL_NONE
, GL_NONE
,
93 GL_CON_3_ATI
, GL_NONE
, GL_NONE
);
94 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
95 glAlphaFragmentOp2ATI(GL_DOT3_ATI
, GL_REG_0_ATI
, GL_NONE
,
96 GL_CON_2_ATI
, GL_NONE
, GL_NONE
,
97 GL_REG_1_ATI
, GL_NONE
, GL_NONE
);
98 pass
&= piglit_check_gl_error(GL_INVALID_OPERATION
);
99 glEndFragmentShaderATI();
101 glBeginFragmentShaderATI();
102 glColorFragmentOp1ATI(GL_MOV_ATI
, GL_REG_0_ATI
, GL_NONE
, GL_NONE
,
103 GL_CON_3_ATI
, GL_NONE
, GL_NONE
);
104 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
105 glAlphaFragmentOp2ATI(GL_DOT4_ATI
, GL_REG_0_ATI
, GL_NONE
,
106 GL_CON_2_ATI
, GL_NONE
, GL_NONE
,
107 GL_REG_1_ATI
, GL_NONE
, GL_NONE
);
108 pass
&= piglit_check_gl_error(GL_INVALID_OPERATION
);
109 glEndFragmentShaderATI();
111 glBeginFragmentShaderATI();
112 glColorFragmentOp1ATI(GL_MOV_ATI
, GL_REG_0_ATI
, GL_NONE
, GL_NONE
,
113 GL_CON_3_ATI
, GL_NONE
, GL_NONE
);
114 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
115 glAlphaFragmentOp3ATI(GL_DOT2_ADD_ATI
, GL_REG_0_ATI
, GL_NONE
,
116 GL_CON_2_ATI
, GL_NONE
, GL_NONE
,
117 GL_REG_2_ATI
, GL_NONE
, GL_NONE
,
118 GL_REG_1_ATI
, GL_NONE
, GL_NONE
);
119 pass
&= piglit_check_gl_error(GL_INVALID_OPERATION
);
120 glEndFragmentShaderATI();
122 /* after color DOT4 the alpha is not DOT4 */
124 glBeginFragmentShaderATI();
125 glColorFragmentOp2ATI(GL_DOT4_ATI
, GL_REG_0_ATI
, GL_NONE
, GL_NONE
,
126 GL_REG_2_ATI
, GL_NONE
, GL_NONE
,
127 GL_CON_3_ATI
, GL_NONE
, GL_NONE
);
128 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
129 glAlphaFragmentOp2ATI(GL_MUL_ATI
, GL_REG_0_ATI
, GL_NONE
,
130 GL_CON_2_ATI
, GL_NONE
, GL_NONE
,
131 GL_REG_1_ATI
, GL_NONE
, GL_NONE
);
132 pass
&= piglit_check_gl_error(GL_INVALID_OPERATION
);
133 glEndFragmentShaderATI();
135 piglit_report_result(pass
? PIGLIT_PASS
: PIGLIT_FAIL
);