2 * Copyright © 2017 Miklós Máté
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 /** Paragraph 13 of the Errors section:
26 * The error INVALID_ENUM is generated if <argN> passed to
27 * ColorFragmentOp[1..3]ATI or AlphaFragmentOp[1..3]ATI is not a valid
28 * constant, interpolator, or register.
31 #include "piglit-util-gl.h"
33 PIGLIT_GL_TEST_CONFIG_BEGIN
35 config
.supports_gl_compat_version
= 10;
36 config
.window_visual
= PIGLIT_GL_VISUAL_DOUBLE
| PIGLIT_GL_VISUAL_RGBA
;
38 PIGLIT_GL_TEST_CONFIG_END
47 #define check_enum_error(en) if (!piglit_check_gl_error(GL_INVALID_ENUM)) \
48 { printf("Enum %s 0x%x not rejected\n", piglit_get_gl_enum_name(en), en); pass = false; }
55 printf(" trying %s 0x%x\n", piglit_get_gl_enum_name(e
), e
);
57 glBeginFragmentShaderATI();
58 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
59 glColorFragmentOp1ATI(GL_MOV_ATI
, GL_REG_0_ATI
, GL_NONE
, GL_NONE
,
63 glAlphaFragmentOp1ATI(GL_MOV_ATI
, GL_REG_0_ATI
, GL_NONE
,
66 glEndFragmentShaderATI();
67 /* All instructions were invalid, so the shader should be empty,
70 pass
&= piglit_check_gl_error(GL_INVALID_OPERATION
);
72 /* TODO check fragment ops with more arguments? */
77 /* Trying all possible enum values is overkill, only try ones that are
78 * used in fragment shaders, thus being common user errors.
79 * Note that some of them have the same numeric value.
81 static const unsigned enums
[] = {
95 GL_SWIZZLE_STR_DR_ATI
,
96 GL_SWIZZLE_STQ_DQ_ATI
,
98 GL_SWIZZLE_STRQ_DQ_ATI
,
128 piglit_init(int argc
, char **argv
)
133 piglit_require_extension("GL_ATI_fragment_shader");
135 for (i
=0; i
<ARRAY_SIZE(enums
); i
++)
136 if (!try_enum(enums
[i
]))
139 piglit_report_result(pass
? PIGLIT_PASS
: PIGLIT_FAIL
);