glsl: test loop unroll with uint overflow
[piglit.git] / tests / spec / ext_framebuffer_multisample / polygon-smooth.cpp
blobff22ed5d0d933804349ac0ca13812771e7ab6d03
1 /*
2 * Copyright © 2012 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
24 #include "common.h"
25 using namespace piglit_util_fbo;
26 using namespace piglit_util_test_pattern;
28 /**
29 * \file polygon-smooth.cpp
31 * Page 134 (in the PDF) of the OpenGL 3.0 spec says:
32 * "If MULTISAMPLE is enabled, and the value of SAMPLE BUFFERS is one,
33 * then polygons are rasterized using the following algorithm, regardless
34 * of whether polygon antialias-ing (POLYGON_SMOOTH) is enabled or disabled".
36 * This test operates by drawing a test pattern in to multisample fbo with
37 * GL_POLYGON_SMOOTH disabled. Blits it in to right half of window system
38 * framebuffer. This is used as reference image.
40 * Draw the same test pattern for the second time in multisample buffer with
41 * GL_POLYGON_SMOOTH enabled. Blit it in to left half of window system
42 * framebuffer. This is the test image.
44 * To verify that GL_POLYGON_SMOOTH is ignored during MSAA, compare the two
45 * halves of default framebuffer. They are expected to match.
48 PIGLIT_GL_TEST_CONFIG_BEGIN
50 config.supports_gl_compat_version = 10;
52 config.window_width = 512;
53 config.window_height = 256;
54 config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DEPTH | PIGLIT_GL_VISUAL_STENCIL;
55 config.khr_no_error_support = PIGLIT_NO_ERRORS;
57 PIGLIT_GL_TEST_CONFIG_END
59 const int pattern_width = 256; const int pattern_height = 256;
61 Fbo ms_fbo;
62 Test *test = NULL;
63 GLbitfield buffer_to_test;
64 TestPattern *test_pattern = NULL;
66 void
67 print_usage_and_exit(char *prog_name)
69 printf("Usage: %s <num_samples>\n",
70 prog_name);
71 piglit_report_result(PIGLIT_FAIL);
74 void
75 piglit_init(int argc, char **argv)
77 int num_samples;
78 if (argc < 2)
79 print_usage_and_exit(argv[0]);
81 char *endptr = NULL;
82 num_samples = strtol(argv[1], &endptr, 0);
83 if (endptr != argv[1] + strlen(argv[1]))
84 print_usage_and_exit(argv[0]);
87 piglit_require_gl_version(21);
88 piglit_require_extension("GL_ARB_framebuffer_object");
89 piglit_require_extension("GL_ARB_vertex_array_object");
91 /* Skip the test if num_samples > GL_MAX_SAMPLES */
92 GLint max_samples;
93 glGetIntegerv(GL_MAX_SAMPLES, &max_samples);
94 if (num_samples > max_samples)
95 piglit_report_result(PIGLIT_SKIP);
97 buffer_to_test = GL_COLOR_BUFFER_BIT;
99 test_pattern = new Triangles();
100 test_pattern->compile();
102 ms_fbo.setup(FboConfig(num_samples, pattern_width, pattern_height));
104 /* Enable blending to test GL_POLYGON_SMOOTH */
105 glEnable (GL_BLEND);
106 glBlendFunc (GL_SRC_ALPHA_SATURATE, GL_ONE);
109 enum piglit_result
110 piglit_display()
112 bool pass = true;
113 float proj[4][4] = {
114 { 1, 0, 0, 0 },
115 { 0, 1, 0, 0 },
116 { 0, 0, 1, 0 },
117 { 0, 0, 0, 1 }
120 /* Draw test pattern in multisample ms_fbo with GL_POLYGON_SMOOTH
121 * disabled.
123 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, ms_fbo.handle);
124 ms_fbo.set_viewport();
125 test_pattern->draw(proj);
127 /* Blit ms_fbo to the right half of window system framebuffer. This
128 * is a reference image to test MSAA with polygon smooth.
130 glBindFramebuffer(GL_READ_FRAMEBUFFER, ms_fbo.handle);
131 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo);
132 glBlitFramebuffer(0, 0, pattern_width, pattern_height,
133 pattern_width, 0, 2 * pattern_width, pattern_height,
134 GL_COLOR_BUFFER_BIT, GL_NEAREST);
136 /* Now draw test pattern in mulisample ms_fbo with GL_POLYGON_SMOOTH
137 * enabled
139 glDisable(GL_DEPTH_TEST);
140 glEnable(GL_POLYGON_SMOOTH);
141 glHint(GL_POLYGON_SMOOTH_HINT, GL_NICEST);
143 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, ms_fbo.handle);
144 ms_fbo.set_viewport();
146 glClear(buffer_to_test);
147 test_pattern->draw(proj);
149 glDisable(GL_POLYGON_SMOOTH);
151 /* Blit ms_fbo to the left half of window system framebuffer. This
152 * is the test image.
154 glBindFramebuffer(GL_READ_FRAMEBUFFER, ms_fbo.handle);
155 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo);
156 glBlitFramebuffer(0, 0, pattern_width, pattern_height,
157 0, 0, pattern_width, pattern_height,
158 GL_COLOR_BUFFER_BIT, GL_NEAREST);
160 /* Check that the left and right halves of the screen match. If they
161 * don't, then GL_POLYGON_SMOOTH is not ignored with multisample
162 * rendering.
164 glBindFramebuffer(GL_READ_FRAMEBUFFER, piglit_winsys_fbo);
165 pass = piglit_probe_rect_halves_equal_rgba(0, 0, piglit_width,
166 piglit_height) && pass;
167 pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
169 piglit_present_results();
170 return pass ? PIGLIT_PASS : PIGLIT_FAIL;