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25 * \file generatemipmap.c
27 * Tests that glGenerateMipmapEXT works correctly even when
28 * GL_RASTERIZER_DISCARD and/or transform feedback is enabled. This
29 * is important to test because on some implementations,
30 * glGenerateMipmapEXT works by temporarily reconfiguring the graphics
31 * pipeline to generate the mipmap, and then restoring the old
32 * configuration. We need to ensure that GL_RASTERIZER_DISCARD and
33 * transform feedback are appropriately disabled while the mipmap is
34 * being generated, and then properly restored later.
36 * This test can be run in the following modes (specified by a command
39 * - discard: in this mode the glGenerateMipmapEXT call is made while
40 * GL_RASTERIZER_DISCARD is enabled, and the test verifies that
41 * GL_RASTERIZER_DISCARD is still enabled after the call to
42 * glGenerateMipmapEXT completes.
44 * - buffer: in this mode the glGenerateMipmapEXT call is made while
45 * transform feedback is active, and the test verifies that no
46 * vertices were output to the transform feedback buffer while the
47 * glGenerateMipmapEXT call was in progress. The verification is
48 * performed by checking that the contents of the transform feedback
49 * buffer were not overwritten.
51 * - prims_written: in this mode the glGenerateMipmapEXT call is made
52 * while transform feedback is active and while performing a
53 * GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN query, and the test
54 * verifies that the query reports that 0 primitives were written.
56 * - prims_generated: in this mode the glGenerateMipmapEXT call is
57 * made while performing a GL_PRIMITIVES_GENERATED query, and the
58 * test verifies that the query reports that 0 primitives were
61 * This file is largely copy-and-pasted from
62 * tests/fbo/fbo-generatemipmap.c.
65 #include "piglit-util-gl.h"
68 #define TEX_HEIGHT 256
70 PIGLIT_GL_TEST_CONFIG_BEGIN
72 config
.supports_gl_compat_version
= 10;
74 config
.window_width
= 700;
75 config
.window_height
= 300;
76 config
.window_visual
= PIGLIT_GL_VISUAL_DOUBLE
| PIGLIT_GL_VISUAL_RGB
;
77 config
.khr_no_error_support
= PIGLIT_NO_ERRORS
;
79 PIGLIT_GL_TEST_CONFIG_END
81 static const float red
[] = {1, 0, 0, 0};
82 static const float green
[] = {0, 1, 0, 0.25};
83 static const float blue
[] = {0, 0, 1, 0.5};
84 static const float white
[] = {1, 1, 1, 1};
85 static GLboolean discard
= GL_FALSE
;
86 static GLboolean buffer
= GL_FALSE
;
87 static GLboolean prims_written
= GL_FALSE
;
88 static GLboolean prims_generated
= GL_FALSE
;
89 static GLuint xfb_prog
;
90 static GLuint xfb_buf
;
91 static GLuint prims_written_query
;
92 static GLuint prims_generated_query
;
94 static const char *vstext
=
95 "varying float xfb_out;\n"
99 " gl_Position = gl_Vertex;\n"
100 " xfb_out = gl_Vertex.x;\n"
103 static const char *xfb_varyings
[] = { "xfb_out" };
111 /* Generate mipmap level 0 */
112 tex
= piglit_rgbw_texture(GL_RGBA
, TEX_WIDTH
, TEX_WIDTH
, GL_FALSE
,
114 glBindTexture(GL_TEXTURE_2D
, tex
);
116 if (!piglit_check_gl_error(GL_NO_ERROR
))
117 piglit_report_result(PIGLIT_FAIL
);
119 /* Go into appropriate transform feedback or discard state */
121 glEnable(GL_RASTERIZER_DISCARD
);
122 if (buffer
|| prims_written
) {
125 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER
, xfb_buf
);
126 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER
, sizeof(buffer
),
127 buffer
, GL_STREAM_READ
);
128 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER
, 0, xfb_buf
);
129 glUseProgram(xfb_prog
);
130 glBeginTransformFeedback(GL_POINTS
);
133 glBeginQuery(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
,
134 prims_written_query
);
136 if (prims_generated
) {
137 glBeginQuery(GL_PRIMITIVES_GENERATED
, prims_generated_query
);
140 /* Ask the implementation to generate the remaining mipmap levels. */
141 glGenerateMipmapEXT(GL_TEXTURE_2D
);
142 if (!piglit_check_gl_error(0))
143 piglit_report_result(PIGLIT_FAIL
);
147 if (!glIsEnabled(GL_RASTERIZER_DISCARD
)) {
148 printf("GL_RASTERIZER_DISCARD state not restored "
149 "after glGenerateMipmapEXT\n");
150 piglit_report_result(PIGLIT_FAIL
);
152 glDisable(GL_RASTERIZER_DISCARD
);
154 if (buffer
|| prims_written
) {
155 glEndTransformFeedback();
159 ptr
= glMapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER_EXT
,
161 if (ptr
[0] != 12345.0) {
162 printf("Transform feedback buffer was overwritten "
163 "during glGenerateMipmapEXT\n");
164 piglit_report_result(PIGLIT_FAIL
);
169 glEndQuery(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
);
170 glGetQueryObjectuiv(prims_written_query
,
171 GL_QUERY_RESULT
, &result
);
173 printf("PRIMITIVES_WRITTEN counter was incremented "
174 "during glGenerateMipmapEXT\n");
175 piglit_report_result(PIGLIT_FAIL
);
178 if (prims_generated
) {
180 glEndQuery(GL_PRIMITIVES_GENERATED
);
181 glGetQueryObjectuiv(prims_generated_query
,
182 GL_QUERY_RESULT
, &result
);
184 printf("PRIMITIVES_GENERATED counter was incremented "
185 "during glGenerateMipmapEXT\n");
186 piglit_report_result(PIGLIT_FAIL
);
194 draw_mipmap(int x
, int y
, int dim
)
196 glViewport(0, 0, piglit_width
, piglit_height
);
197 piglit_ortho_projection(piglit_width
, piglit_height
, GL_FALSE
);
199 glEnable(GL_TEXTURE_2D
);
200 glTexEnvi(GL_TEXTURE_ENV
, GL_TEXTURE_ENV_MODE
, GL_REPLACE
);
201 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_NEAREST_MIPMAP_NEAREST
);
202 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_NEAREST
);
204 piglit_draw_rect_tex(x
, y
, dim
, dim
,
206 glDisable(GL_TEXTURE_2D
);
210 test_mipmap_drawing(int start_x
, int start_y
, int dim
)
212 GLboolean pass
= GL_TRUE
;
213 pass
= pass
&& piglit_probe_rect_rgb(
214 start_x
, start_y
, dim
/2, dim
/2, red
);
215 pass
= pass
&& piglit_probe_rect_rgb(
216 start_x
+ dim
/2, start_y
, dim
/2, dim
/2, green
);
217 pass
= pass
&& piglit_probe_rect_rgb(
218 start_x
, start_y
+ dim
/2, dim
/2, dim
/2, blue
);
219 pass
= pass
&& piglit_probe_rect_rgb(
220 start_x
+ dim
/2, start_y
+ dim
/2, dim
/2, dim
/2, white
);
228 GLboolean pass
= GL_TRUE
;
233 glClearColor(0.5, 0.5, 0.5, 0.5);
234 glClear(GL_COLOR_BUFFER_BIT
);
236 tex
= create_texture();
239 for (dim
= TEX_WIDTH
; dim
> 1; dim
/= 2) {
240 draw_mipmap(x
, 1, dim
);
245 for (dim
= TEX_WIDTH
; dim
> 1; dim
/= 2) {
246 pass
&= test_mipmap_drawing(x
, 1, dim
);
250 glDeleteTextures(1, &tex
);
252 piglit_present_results();
254 return pass
? PIGLIT_PASS
: PIGLIT_FAIL
;
258 print_usage_and_exit(char *prog_name
)
260 printf("Usage: %s <mode>\n"
261 " where <mode> is one of:\n"
265 " prims_generated\n", prog_name
);
269 void piglit_init(int argc
, char **argv
)
272 print_usage_and_exit(argv
[0]);
273 if (strcmp(argv
[1], "discard") == 0)
275 else if (strcmp(argv
[1], "buffer") == 0)
277 else if (strcmp(argv
[1], "prims_written") == 0)
278 prims_written
= GL_TRUE
;
279 else if (strcmp(argv
[1], "prims_generated") == 0)
280 prims_generated
= GL_TRUE
;
282 print_usage_and_exit(argv
[0]);
284 piglit_require_transform_feedback();
286 if (buffer
|| prims_written
) {
288 piglit_require_vertex_shader();
289 vs
= piglit_compile_shader_text(GL_VERTEX_SHADER
, vstext
);
290 xfb_prog
= glCreateProgram();
291 glAttachShader(xfb_prog
, vs
);
292 glTransformFeedbackVaryings(xfb_prog
, 1, xfb_varyings
,
293 GL_INTERLEAVED_ATTRIBS
);
294 glLinkProgram(xfb_prog
);
295 if (!piglit_link_check_status(xfb_prog
)) {
296 piglit_report_result(PIGLIT_FAIL
);
298 glGenBuffers(1, &xfb_buf
);
301 glGenQueries(1, &prims_written_query
);
303 if (prims_generated
) {
304 glGenQueries(1, &prims_generated_query
);