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glx: don't fail test if the X server is inconsistent
[piglit.git]
/
tests
/
spec
/
glsl-1.10
/
compiler
/
storage-qualfiers
/
static-write-frag-coord.frag
blob
89a99a433db00a27f020ce72fc1c998b04423c55
1
// [config]
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// expect_result: fail
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// glsl_version: 1.10
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// [end config]
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//
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// From section 7.2 of the GLSL 1.10 spec:
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// The variable gl_FragCoord is available as a read-only variable
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// from within fragment shaders...
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#version 110
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void g() {
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gl_FragCoord = vec4(0.0);
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}