perf/pixel-rate: new pixel throughput microbenchmark
[piglit.git] / tests / spec / glsl-1.10 / execution / global-vars-and-initializers-expression.shader_test
bloba324503c0af82baa70c41263c2765aedf9c3c075
1 [require]
2 GLSL >= 1.10
4 [fragment shader]
5 vec4 c1 = vec4(0.4, 0.5, 0.25, 0.0);
6 vec4 c2 = vec4(0.3, 0.5, 0.5,  0.4);
7 vec4 c3 = c1 + c2;
8 void main()
10         gl_FragColor = c3;
14 [test]
15 draw rect -1 -1 2 2
16 relative probe rgba (0.5, 0.5) (0.7, 1.0, 0.75, 0.4)