perf/pixel-rate: new pixel throughput microbenchmark
[piglit.git] / tests / spec / glsl-1.10 / execution / swizzled-writemask-split.shader_test
blob1e3418b068c710b226b78dfea991ad08963ae6c3
1 [require]
2 GLSL >= 1.10
4 [fragment shader]
5 void main()
7         gl_FragColor.zy = vec2(1.0, 0.5);
8         gl_FragColor.wx = vec2(0.25, 0.75);
12 [test]
13 draw rect -1 -1 2 2
14 relative probe rgba (0.5, 0.5) (0.75, 0.5, 1.0, 0.25)