perf/pixel-rate: new pixel throughput microbenchmark
[piglit.git] / tests / spec / glsl-1.10 / execution / swizzled-writemask.shader_test
blobd1ab7a6f17aa35eedb490456d2694db20b69cec9
1 [require]
2 GLSL >= 1.10
4 [fragment shader]
5 void main()
7         gl_FragColor.zwxy = vec4(1.0, 0.5, 0.25, 0.75);
11 [test]
12 draw rect -1 -1 2 2
13 relative probe rgba (0.5, 0.5) (0.25, 0.75, 1.0, 0.5)