2 * Copyright © 2018 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 /** @file blackhole_draw.c
27 * Verifies that with GL_INTEL_black_render enabled, rendering operations have
31 #include "piglit-util-gl.h"
32 #include "piglit-matrix.h"
34 PIGLIT_GL_TEST_CONFIG_BEGIN
36 #if defined(PIGLIT_USE_OPENGL)
37 config
.supports_gl_core_version
= 42;
38 #elif defined(PIGLIT_USE_OPENGL_ES2) || defined(PIGLIT_USE_OPENGL_ES3)
39 config
.supports_gl_es_version
= 20;
42 config
.window_width
= 400;
43 config
.window_height
= 400;
44 config
.window_visual
= PIGLIT_GL_VISUAL_RGBA
| PIGLIT_GL_VISUAL_DOUBLE
;
46 PIGLIT_GL_TEST_CONFIG_END
48 static enum piglit_result
51 float delta
= 1.01 / piglit_width
;
54 /* This atom should be disabled by default */
55 if (glIsEnabled(GL_BLACKHOLE_RENDER_INTEL
))
58 prog
= piglit_build_simple_program(
59 #if defined(PIGLIT_USE_OPENGL)
61 "in vec4 piglit_vertex;\n"
62 #elif defined(PIGLIT_USE_OPENGL_ES2) || defined(PIGLIT_USE_OPENGL_ES3)
64 "attribute vec4 piglit_vertex;\n"
68 " gl_Position = piglit_vertex;\n"
70 #if defined(PIGLIT_USE_OPENGL)
72 #elif defined(PIGLIT_USE_OPENGL_ES2) || defined(PIGLIT_USE_OPENGL_ES3)
77 " gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);\n"
80 piglit_report_result(PIGLIT_FAIL
);
82 glBindFramebuffer(GL_DRAW_FRAMEBUFFER
, piglit_winsys_fbo
);
83 glViewport(0, 0, piglit_width
, piglit_height
);
85 glClearColor(0.0, 0.0, 0.0, 0.0);
90 glGenVertexArrays(1, &vao
);
91 glBindVertexArray(vao
);
94 float vertices
[3][2] = {
95 { -0.5, -1 + delta
, },
99 glGenBuffers(1, &vbo
);
100 glBindBuffer(GL_ARRAY_BUFFER
, vbo
);
101 glBufferData(GL_ARRAY_BUFFER
, sizeof(vertices
), vertices
, GL_STATIC_DRAW
);
102 glVertexAttribPointer(0, 2, GL_FLOAT
, GL_FALSE
, 2 * sizeof(GLfloat
), NULL
);
103 glEnableVertexAttribArray(0);
105 glDisable(GL_BLACKHOLE_RENDER_INTEL
);
106 glClear(GL_COLOR_BUFFER_BIT
);
107 glDrawArrays(GL_TRIANGLES
, 0, 3);
109 if(!piglit_check_gl_error(GL_NO_ERROR
))
112 piglit_present_results();
114 const float normal_expected
[] = { 1.0, 0.0, 0.0, 1.0 };
115 if (!piglit_probe_pixel_rgba(piglit_width
/ 2,
120 glClearColor(0.0, 1.0, 0.0, 1.0);
121 glClear(GL_COLOR_BUFFER_BIT
);
123 const float blackhole_draw_expected
[] = { 0.0, 1.0, 0.0, 1.0 };
124 if (!piglit_probe_pixel_rgba(piglit_width
/ 2,
126 blackhole_draw_expected
))
129 glEnable(GL_BLACKHOLE_RENDER_INTEL
);
131 if (!glIsEnabled(GL_BLACKHOLE_RENDER_INTEL
))
134 glDrawArrays(GL_TRIANGLES
, 0, 3);
136 if(!piglit_check_gl_error(GL_NO_ERROR
))
139 piglit_present_results();
141 glDisable(GL_BLACKHOLE_RENDER_INTEL
);
143 if (!piglit_probe_pixel_rgba(piglit_width
/ 2,
145 blackhole_draw_expected
))
148 glEnable(GL_BLACKHOLE_RENDER_INTEL
);
150 glClearColor(1.0, 0.0, 0.0, 1.0);
152 if(!piglit_check_gl_error(GL_NO_ERROR
))
155 piglit_present_results();
157 glDisable(GL_BLACKHOLE_RENDER_INTEL
);
159 const float blackhole_clear_expected
[] = { 0.0, 1.0, 0.0, 1.0 };
160 if (!piglit_probe_pixel_rgba(piglit_width
/ 2,
162 blackhole_clear_expected
))
165 glClearColor(1.0, 0.0, 0.0, 1.0);
166 glClear(GL_COLOR_BUFFER_BIT
);
168 piglit_present_results();
170 if (!piglit_probe_pixel_rgba(piglit_width
/ 2,
181 enum piglit_result result
= run();
183 glDisable(GL_BLACKHOLE_RENDER_INTEL
);
188 void piglit_init(int argc
, char **argv
)
190 piglit_require_extension("GL_INTEL_blackhole_render");