ARB_ubo/referenced-by-shader: pass if shader compiler moves UBOs between shaders
[piglit.git] / tests / spec / intel_conservative_rasterization / depthcoverage.c
blob39cf3c40c5b37aab9ed194fcb70a903647c5ba81
1 /*
2 * Copyright © 2016 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
25 /** @file depthcoverage.c
27 * Verifies that post_depth_coverage & inner_coverage layout
28 * qualifiers are mutually exclusives.
31 #include "piglit-util-gl.h"
32 #include "piglit-shader.h"
34 PIGLIT_GL_TEST_CONFIG_BEGIN
36 #if defined(PIGLIT_USE_OPENGL)
37 config.supports_gl_core_version = 42;
38 #elif defined(PIGLIT_USE_OPENGL_ES3)
39 config.supports_gl_es_version = 31;
40 #endif
42 PIGLIT_GL_TEST_CONFIG_END
44 enum piglit_result
45 piglit_display(void)
47 return PIGLIT_FAIL;
50 void piglit_init(int argc, char **argv)
52 piglit_require_extension("GL_INTEL_conservative_rasterization");
53 piglit_require_extension("GL_ARB_post_depth_coverage");
55 GLuint invalid_prog = piglit_compile_shader_text_nothrow(
56 GL_FRAGMENT_SHADER,
57 #if defined(PIGLIT_USE_OPENGL)
58 "#version 430\n"
59 #elif defined(PIGLIT_USE_OPENGL_ES3)
60 "#version 310 es\n"
61 #endif
62 "#extension GL_ARB_post_depth_coverage: enable\n"
63 "#extension GL_INTEL_conservative_rasterization: enable\n"
64 "layout(inner_coverage) in;\n"
65 "layout(post_depth_coverage) in;\n"
66 "out vec4 color;\n"
67 "void main()\n"
68 "{\n"
69 " color = vec4(1.0, 0.0, 0.0, 1.0);\n"
70 "}\n", true);
71 if (invalid_prog)
72 piglit_report_result(PIGLIT_FAIL);
74 piglit_report_result(PIGLIT_PASS);