ARB_ubo/referenced-by-shader: pass if shader compiler moves UBOs between shaders
[piglit.git] / tests / spec / mesa_shader_integer_functions / compiler / precise-qualifier / precise-02.vert
blob54b0ca8cd456ca841c76c4eebc449de700566fd7
1 // [config]
2 // expect_result: fail
3 // glsl_version: 1.30
4 // require_extensions: GL_MESA_shader_integer_functions
5 // [end config]
7 // test that `precise` is allowed on shader outputs.
9 #version 130
10 #extension GL_MESA_shader_integer_functions: require
12 precise out vec4 x;