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ARB_ubo/referenced-by-shader: pass if shader compiler moves UBOs between shaders
[piglit.git]
/
tests
/
spec
/
mesa_shader_integer_functions
/
compiler
/
precise-qualifier
/
precise-02.vert
blob
54b0ca8cd456ca841c76c4eebc449de700566fd7
1
// [config]
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// expect_result: fail
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// glsl_version: 1.30
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// require_extensions: GL_MESA_shader_integer_functions
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// [end config]
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// test that `precise` is allowed on shader outputs.
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#version 130
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#extension GL_MESA_shader_integer_functions: require
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precise out vec4 x;