ARB_ubo/referenced-by-shader: pass if shader compiler moves UBOs between shaders
[piglit.git] / tests / spec / nv_conditional_render / CMakeLists.gl.txt
blobb83f5c5ccd02c5268a9e3ebe2bfe32a3bdad12b1
1 include_directories(
2         ${GLEXT_INCLUDE_DIR}
3         ${OPENGL_INCLUDE_PATH}
6 link_libraries (
7         piglitutil_${piglit_target_api}
8         ${OPENGL_gl_LIBRARY}
11 piglit_add_executable (nv_conditional_render-begin-while-active begin-while-active.c)
12 piglit_add_executable (nv_conditional_render-begin-zero begin-zero.c)
13 piglit_add_executable (nv_conditional_render-bitmap bitmap.c)
14 piglit_add_executable (nv_conditional_render-blitframebuffer blitframebuffer.c)
15 piglit_add_executable (nv_conditional_render-clear clear.c)
16 piglit_add_executable (nv_conditional_render-clear-bug clear-bug.c)
17 piglit_add_executable (nv_conditional_render-copypixels copypixels.c)
18 piglit_add_executable (nv_conditional_render-copyteximage copyteximage.c)
19 piglit_add_executable (nv_conditional_render-copytexsubimage copytexsubimage.c)
20 piglit_add_executable (nv_conditional_render-dlist dlist.c)
21 piglit_add_executable (nv_conditional_render-drawpixels drawpixels.c)
22 piglit_add_executable (nv_conditional_render-generatemipmap generatemipmap.c)
23 piglit_add_executable (nv_conditional_render-vertex_array vertex_array.c)