glsl: test loop unroll with uint overflow
[piglit.git] / tests / spec / nv_conditional_render / copyteximage.c
blob2a00c0293358c4db81c672b4dd89d2c3a07ccf33
1 /*
2 * Copyright © 2011 Intel Corporation
3 * Copyright © 2011 Marek Olšák <maraeo@gmail.com>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
25 #include "piglit-util-gl.h"
27 /**
28 * @file copyteximage.c
30 * Tests that conditional rendering does not affect glCopyTexImage2D().
32 * It's something that would be likely to be implemented through
33 * normal rendering inside of the driver, and thus easy to
34 * accidentally disable during conditional rendering.
37 PIGLIT_GL_TEST_CONFIG_BEGIN
39 config.supports_gl_compat_version = 10;
40 config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
41 config.khr_no_error_support = PIGLIT_NO_ERRORS;
43 PIGLIT_GL_TEST_CONFIG_END
45 static void
46 fill_tex(int level, int w, int h, const GLfloat *color)
48 GLfloat *data;
49 int i;
51 data = malloc(w * h * 4 * sizeof(GLfloat));
52 for (i = 0; i < 4 * w * h; i += 4) {
53 data[i + 0] = color[0];
54 data[i + 1] = color[1];
55 data[i + 2] = color[2];
56 data[i + 3] = color[3];
58 glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, w, h, 0,
59 GL_RGBA, GL_FLOAT, data);
60 free(data);
63 enum piglit_result
64 piglit_display(void)
66 bool pass = true;
67 float red[4] = {1.0, 0.0, 0.0, 0.0};
68 float green[4] = {0.0, 1.0, 0.0, 0.0};
69 GLuint q, texture;
71 glClearColor(0.5, 0.5, 0.5, 0.5);
72 glClear(GL_COLOR_BUFFER_BIT);
74 /* Draw bottom half of window to green. */
75 glColor4fv(green);
76 piglit_draw_rect(-1, -1, 2, 1);
77 glColor4f(1, 1, 1, 1);
79 /* Set up a red texture. */
80 glGenTextures(1, &texture);
81 glBindTexture(GL_TEXTURE_2D, texture);
83 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
84 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
85 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
86 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
87 GL_LINEAR_MIPMAP_NEAREST);
88 glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
90 fill_tex(0, piglit_width, piglit_height / 2, red);
92 glGenQueries(1, &q);
94 /* Generate query fail. */
95 glBeginQuery(GL_SAMPLES_PASSED, q);
96 glEndQuery(GL_SAMPLES_PASSED);
98 /* This should not be affected by conditional rendering. */
99 glBeginConditionalRenderNV(q, GL_QUERY_WAIT_NV);
100 glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, piglit_width, piglit_height / 2, 0);
101 glEndConditionalRenderNV();
103 /* Draw the texture. */
104 glEnable(GL_TEXTURE_2D);
105 piglit_draw_rect_tex(-1, 0, 2, 1,
106 0, 0, 1, 1);
107 glDisable(GL_TEXTURE_2D);
109 pass = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height,
110 green);
112 piglit_present_results();
114 glDeleteQueries(1, &q);
116 return pass ? PIGLIT_PASS : PIGLIT_FAIL;
119 void
120 piglit_init(int argc, char **argv)
122 piglit_require_gl_version(20);
124 piglit_require_extension("GL_NV_conditional_render");