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ovr_multiview: add some basic glsl tests
[piglit.git]
/
tests
/
spec
/
nv_viewport_array2
/
compiler
/
viewport_relative.tese
blob
a41904cf73953cae90d1fa2b84c051391a305a11
1
// [config]
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// expect_result: pass
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// glsl_version: 1.50
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// require_extensions: GL_NV_viewport_array2
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// check_link: false
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// [end config]
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#version 150
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#extension GL_NV_viewport_array2: require
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layout (viewport_relative) out int gl_Layer;
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void main()
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{
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gl_Layer = 1;
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}