framework/replay: disable AA accounting when comparing with no tolerance
[piglit.git] / tests / glslparsertest / shaders / CGStandardLibrary.frag
blob22389a44ed28451d382501ecd997fe076a542f22
1 // [config]
2 // expect_result: fail
3 // glsl_version: 1.10
4 //
5 // [end config]
7 void main()
9         int i = round(1.3); // round is not a built-in function.